修正队伍设置错误的bug

This commit is contained in:
zhl 2020-12-25 19:03:44 +08:00
parent e8349b1732
commit 6d208bac74

View File

@ -32,7 +32,8 @@ export class PlayReadyCommand extends Command<CardGameState, {
// return [new PrepareCommand()];
let i = 0;
for (let [,player] of this.state.players) {
player.team = (i == 1 || i ++ == 2) ? 1 : 0;
player.team = (i == 1 || i == 2) ? 1 : 0;
i += 1;
}
await this.room.setPrivate(true);
this.room.state.updateGameState(GameStateConst.CHANGE_HERO);