玩家死亡后给玩家补卡的消息source改为2

This commit is contained in:
zhl 2021-03-29 10:39:30 +08:00
parent bb5f34e121
commit 9fb61f7545
2 changed files with 2 additions and 2 deletions

View File

@ -70,7 +70,7 @@ Object.defineProperties(Room.prototype, {
* @param dstplayer
* @param count , max_count至少一个不为0
* @param max_count , count和max_count都不为0, Math.min(count, (max_count - ))
* @param source 0: 正常抽卡, 1: 技能, 9: GM
* @param source 0: 正常抽卡, 1: 技能, 2: 玩家死亡 9: GM
* @param fromplayer
*/
addCard: {

View File

@ -18,7 +18,7 @@ export class PlayDeadCommand extends Command<CardGameState, {player: Player}> {
// let amount = p.cards.size;
// this.room.drawCardFromPlayer(p.id, player.id, amount);
// 20201216 18:32 修改
this.room.addCard(p.id, new GameEnv().teamDeadAddNum, 0);
this.room.addCard(p.id, new GameEnv().teamDeadAddNum, 0, 2);
}
break;
}