From be5706b564703e2a3554fcb45bc2ff0f06ddb4bf Mon Sep 17 00:00:00 2001 From: zhl Date: Tue, 30 Mar 2021 16:50:55 +0800 Subject: [PATCH] =?UTF-8?q?=E6=AF=94=E5=A4=A7=E5=B0=8F=E5=9B=9E=E5=90=88?= =?UTF-8?q?=E7=BB=93=E6=9D=9F=E6=97=B6,=20=E6=83=85=E5=86=B5tempActionMap?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/rooms/commands/DiceNextTurnCommand.ts | 1 + 1 file changed, 1 insertion(+) diff --git a/src/rooms/commands/DiceNextTurnCommand.ts b/src/rooms/commands/DiceNextTurnCommand.ts index 3d0900b..f33fa81 100644 --- a/src/rooms/commands/DiceNextTurnCommand.ts +++ b/src/rooms/commands/DiceNextTurnCommand.ts @@ -9,6 +9,7 @@ export class DiceNextTurnCommand extends Command { this.state.round = 0 } this.state.round += 1 + this.state.tmpActionMap.clear() this.state.updateGameState(GameStateConst.STATE_DICE_TURN) for (let [,player] of this.state.players) { player.cardQueue.clear()