修订战吼目标问题

This commit is contained in:
yuexin 2020-12-09 16:22:27 +08:00
parent c25995fdc9
commit bfe66d9d7f

View File

@ -260,7 +260,7 @@ export class PlayerHandler {
this._owner.onDelPetNotify(apet); this._owner.onDelPetNotify(apet);
// 遗愿 // 遗愿
this.simpleCheckSkills(apet._dieSkills, apet); this.simpleCheckSkills(apet._dieSkills);
this.delPet(apet); this.delPet(apet);
}; };
@ -378,7 +378,7 @@ export class PlayerHandler {
}; };
simpleCheckSkills(skills: Skill[], apet?: PetHandler, param?: SkillParam): SkillTarget[]{ simpleCheckSkills(skills: Skill[], apet?: PetHandler, param?: SkillParam): SkillTarget[]{
let ps = param? param: new SkillParam(0, 0, 0, this, apet, null, null); let ps = param? param: new SkillParam(0, 0, 0, this, apet, this, apet);
let reslst: SkillTarget[] = []; let reslst: SkillTarget[] = [];
skills.forEach((item: Skill)=>{ skills.forEach((item: Skill)=>{
item.checkTrigger(TriggerType.NO_COND, 0, ps, (skill: Skill, ap: SkillParam, res: SkillTarget[])=>{ item.checkTrigger(TriggerType.NO_COND, 0, ps, (skill: Skill, ap: SkillParam, res: SkillTarget[])=>{