diff --git a/src/rooms/commands/PlayReadyCommand.ts b/src/rooms/commands/PlayReadyCommand.ts index 7214649..107e524 100644 --- a/src/rooms/commands/PlayReadyCommand.ts +++ b/src/rooms/commands/PlayReadyCommand.ts @@ -11,7 +11,7 @@ export class PlayReadyCommand extends Command { - execute({client}: { client: Client }) { + async execute({client}: { client: Client }) { this.state.players.get(client.sessionId).state = PlayerStateConst.PLAYER_READY; this.room.broadcast("player_ready_s2c", {player: client.sessionId}, {except: client}); let readyCount = 0; @@ -24,6 +24,7 @@ export class PlayReadyCommand extends Command= this.room.maxClients) { // 比大小, 确定先手 // return [new PrepareCommand()]; + await this.room.setPrivate(true); this.room.state.gameState = GameStateConst.CHANGE_HERO; }