将吃到的牌加入到当前玩家出的牌队列中
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@ -57,8 +57,8 @@ export class DiscardCommand extends Command<CardGameState, { client: Client, car
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this.room.send(client,'discard_card_s2c', {errcode: 5, errmsg: '找不到要吃的牌'});
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this.room.send(client,'discard_card_s2c', {errcode: 5, errmsg: '找不到要吃的牌'});
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return;
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return;
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}
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}
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let tmpCards2 = tmpCards.concat(...this.state.cards.values())
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tmpCards = tmpCards.concat(...this.state.cards.values())
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if (!gameUtil.checkDiscard(tmpCards2, new GameEnv().otherEatCount)) {
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if (!gameUtil.checkDiscard(tmpCards, new GameEnv().otherEatCount)) {
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this.room.send(client,'discard_card_s2c', {errcode: 4, errmsg: '出牌不符合规则'});
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this.room.send(client,'discard_card_s2c', {errcode: 4, errmsg: '出牌不符合规则'});
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return;
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return;
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}
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}
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