diff --git a/src/rooms/RoomExtMethod.ts b/src/rooms/RoomExtMethod.ts index debf1b7..0b72981 100644 --- a/src/rooms/RoomExtMethod.ts +++ b/src/rooms/RoomExtMethod.ts @@ -48,6 +48,8 @@ Object.defineProperties(Room.prototype, { value: function (dstplayer: string, count: number){ let player = this.state.players.get(dstplayer); let tmpCards = gameUtil.removeCard(player, count); + let time = this.battleMan.onCardDroped(player, tmpCards); + debugRoom(`giveUpCard add time: ${time}`); let cardIds = tmpCards.map(card => card.id); let msgData = { player: dstplayer, diff --git a/src/utils/game.util.ts b/src/utils/game.util.ts index 258cf42..894ba2d 100644 --- a/src/utils/game.util.ts +++ b/src/utils/game.util.ts @@ -239,7 +239,8 @@ let gameUtil = { addCardToPlayer(room: Room, player: Player, cards: Card[], fromplayer?: Player) { this.pushInPlayerCards(player, cards); player.countTotal += cards.length; - room.battleMan.onCardGetted(player, cards, fromplayer); + let time = room.battleMan.onCardGetted(player, cards, fromplayer); + cardLog(`addCardToPlayer add time: ${time}`); }, /** * 更换相同数量的卡