调整添加卡片至用户的方法的日志

This commit is contained in:
zhl 2021-01-29 13:11:20 +08:00
parent 36bbf13410
commit d44f00c29f
2 changed files with 2 additions and 8 deletions

View File

@ -22,7 +22,6 @@ export class OnJoinCommand extends Command<CardGameState, {
if (count >= this.room.maxClients) {
return;
}
let isRobot = false;
// begin of set seat and team
let idx = count;
let seatSet = new Set([0,1,2,3])
@ -50,12 +49,7 @@ export class OnJoinCommand extends Command<CardGameState, {
let high = (this.room.score * fc.get(70035).number / 100) | 0;
uinfo = await randomUserInfo(low, high, accounts)
}
if (accountId && accountId == 'robot') {
isRobot = true;
accountId = uinfo.accountid
} else if (!accountId) {
accountId = uinfo.accountid
}
accountId = uinfo.accountid
const team = (idx == 1 || idx == 2) ? 1 : 0;
// end of set seat and team

View File

@ -219,6 +219,7 @@ let gameUtil = {
},
pushInPlayerCards(player: Player, cards: Card[]) {
const effectMap = global.$cfg.get(BaseConst.EFFECTCARD);
cardLog(`add: ${player.id} ${cards.map(o => [o.id, o.effect, o.type])}`)
for (let card of cards) {
// 如果card的type == 11, 说明是自选随从卡, 则替换成玩家牌组中的卡
if (card.type == CardType.variable_unit && effectMap.get(card.effect).type_id == EffectType.variable_unit) {
@ -227,7 +228,6 @@ let gameUtil = {
player.cards.set(card.id + '', card);
player.cardSet.add(card.id + '');
}
cardLog(`add: ${player.id} ${cards.map(o => [o.id, o.effect, o.type])}`)
},
/**
*