调整机器人的日志

This commit is contained in:
zhl 2020-12-24 20:23:57 +08:00
parent 4889699e71
commit e0b76dc2a6
3 changed files with 4 additions and 3 deletions

View File

@ -46,7 +46,6 @@ export class Robot {
addListeners() { addListeners() {
let self = this; let self = this;
this.room.onMessage("*", (type, data) => { this.room.onMessage("*", (type, data) => {
debug("[ROBOT] received message:", type, "=>", data);
switch (type) { switch (type) {
case 'draw_card_s2c': case 'draw_card_s2c':
// if (data.player == self.sessionId) { // if (data.player == self.sessionId) {
@ -56,6 +55,7 @@ export class Robot {
case 'player_ready_s2c': case 'player_ready_s2c':
break; break;
case 'eat_card_s2c': case 'eat_card_s2c':
debug("[ROBOT] received message:", type, "=>", data);
if (data.errcode == 0 && data.player == self.sessionId) { if (data.errcode == 0 && data.player == self.sessionId) {
self.selectPet(); self.selectPet();
} }

View File

@ -100,7 +100,7 @@ export class RobotClient implements Client {
} }
public send(messageOrType: any, messageOrOptions?: any | ISendOptions, options?: ISendOptions) { public send(messageOrType: any, messageOrOptions?: any | ISendOptions, options?: ISendOptions) {
log(`receive server msg: ${messageOrType}, ${messageOrOptions}`); // log(`receive server msg: ${messageOrType}, ${messageOrOptions}`);
let self = this; let self = this;
if (!this.active) { if (!this.active) {
return; return;

View File

@ -10,7 +10,7 @@ import {HeroCfg} from "../cfg/parsers/HeroCfg";
import {EffectType} from "../cfg/enums/EffectType"; import {EffectType} from "../cfg/enums/EffectType";
import {CardType} from "../cfg/enums/CardType"; import {CardType} from "../cfg/enums/CardType";
import {GameEnv} from "../cfg/GameEnv"; import {GameEnv} from "../cfg/GameEnv";
import {error} from "../common/Debug"; import {error, robotLog} from "../common/Debug";
let assistantUtil = { let assistantUtil = {
@ -175,6 +175,7 @@ let assistantUtil = {
error(`无法选择随从或法术, 随从数: ${petCount}, 法术牌数量: ${spellCards.length}`); error(`无法选择随从或法术, 随从数: ${petCount}, 法术牌数量: ${spellCards.length}`);
return null; return null;
} }
robotLog(`选择: ${result.effect} 类型: ${effectMap.get(result.effect).type_id}`)
let targetType: SkillTargetType = CfgMan.getTargetByCard(result.effect); let targetType: SkillTargetType = CfgMan.getTargetByCard(result.effect);
let targetPlayer; let targetPlayer;
let targetPos; let targetPos;