修正吃牌时, 计时器名字设置错误的bug

This commit is contained in:
zhl 2020-12-14 16:10:38 +08:00
parent 5161ec738f
commit e2b42c1ad6

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@ -90,7 +90,7 @@ export class EatConfirmCommand extends Command<CardGameState, { timeUp: boolean
debugRoom('选随从或者法术时间到, 自动出牌, 自动进入下一轮');
self.room.dispatcher.dispatch(new TurnEndCommand());
}
self.room.beginSchedule(time, timeOverSelectPet, `select_pet_${player.id}`);
self.room.beginSchedule(time, timeOverSelectPet, `select_pet`);
let fromPlayer = this.state.players.get(this.state.currentTurn);
if (fromPlayer.id !== player.id) {