修正吃牌时, 计时器名字设置错误的bug
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@ -90,7 +90,7 @@ export class EatConfirmCommand extends Command<CardGameState, { timeUp: boolean
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debugRoom('选随从或者法术时间到, 自动出牌, 自动进入下一轮');
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debugRoom('选随从或者法术时间到, 自动出牌, 自动进入下一轮');
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self.room.dispatcher.dispatch(new TurnEndCommand());
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self.room.dispatcher.dispatch(new TurnEndCommand());
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}
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}
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self.room.beginSchedule(time, timeOverSelectPet, `select_pet_${player.id}`);
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self.room.beginSchedule(time, timeOverSelectPet, `select_pet`);
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let fromPlayer = this.state.players.get(this.state.currentTurn);
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let fromPlayer = this.state.players.get(this.state.currentTurn);
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if (fromPlayer.id !== player.id) {
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if (fromPlayer.id !== player.id) {
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