重新开始计时结束后, 将游戏状态置为等待加入
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@ -75,7 +75,7 @@ export class GameResultCommand extends Command<CardGameState, {}> {
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client.leave();
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client.leave();
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}
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}
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}
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}
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self.state.updateGameState(GameStateConst.STATE_WAIT_JOIN);
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await self.room.unlock();
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await self.room.unlock();
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await self.room.setPrivate(false);
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await self.room.setPrivate(false);
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//开启匹配定时, 长时间没匹配到人的话, 添加机器人
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//开启匹配定时, 长时间没匹配到人的话, 添加机器人
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