card_svr/src/rooms/commands/EatCardCommand.ts
2020-12-03 11:42:30 +08:00

54 lines
2.1 KiB
TypeScript

import {Command} from "@colyseus/command";
import {CardGameState} from "../schema/CardGameState";
import {Client} from "colyseus";
import gameUtil from "../../utils/game.util";
import {GameStateConst} from "../../constants/GameStateConst";
/**
* 吃牌
*/
export class EatCardCommand extends Command<CardGameState, { client: Client, cards: [string], target: string }> {
execute({ client, cards, target } = this.payload) {
const player = this.state.players.get(client.sessionId);
if (!player) {
client.send('eat_card_s2c', {errcode: 1, errmsg: 'player不存在或者'});
return;
}
if (!gameUtil.checkCardsExists(player.cards, cards)) {
client.send('eat_card_s2c', {errcode: 2, errmsg: '要出的牌在手牌中不存在'});
return;
}
if (this.state.currentTurn == client.sessionId) {
client.send('eat_card_s2c', {errcode: 3, errmsg: '不能吃自己的牌'});
return;
}
if (!this.state.cards.has(target + '')) {
client.send('eat_card_s2c', {errcode: 4, errmsg: '找不到要吃的牌'});
return;
}
let tmpCards = [];
for (let id of cards) {
tmpCards.push(player.cards.get(id + ''));
}
tmpCards.push(this.state.cards.get(target + ''));
if (!gameUtil.checkDiscard(tmpCards)) {
client.send('discard_card_s2c', {errcode: 5, errmsg: '不符合吃牌规则'});
return;
}
if (this.state.gameState !== GameStateConst.STATE_BEGIN_EAT) {
client.send('discard_card_s2c', {errcode: 6, errmsg: '已经被别人吃了'});
return;
}
for (let id of cards) {
this.state.cards.set(id+'', player.cards.get(id + ''));
player.cards.delete(id + '');
player.cardSet.delete(id+'');
}
this.state.gameState = GameStateConst.STATE_PICK_PET;
//TODO:: 调用 onCardLinkReady()
// 成功后广播吃牌成功消息
this.room.broadcast('eat_card_s2c', {player: client.sessionId, errocode: 0, errmsg: ''})
}
}