修改游戏结束的逻辑
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@ -131,9 +131,15 @@ export class PuzzleMathRoom extends Room {
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/**
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* 游戏结束
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*/
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endGame() {
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console.log(`[${this.roomId}] admin send end game cmd`)
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endGame(options: any) {
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console.log(`[${this.roomId}] admin send end game cmd: ${JSON.stringify(options)}`)
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this.dispatcher.dispatch(new EndGameCommand() )
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if (options.closeTime) {
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let self = this
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this.beginSchedule(options.closeTime, async function (){
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await self.disconnect()
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}.bind(this), ClockNameConst.ROOM_LIFE_CLOCK)
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}
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}
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updateScore(datas: any) {
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