上报用户信息接口增加上报当前店铺id
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1. [增加用户信息](#212), [抽奖转盘信息](#213), [抽奖](#214), [邀请奖励信息](#215), [挑战详情](#216) 接口
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2. 所有接口增加post字段 version(当前版本固定取1.0.1)和sessionid(取自jcfw)
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3. 获取店铺信息 增加返回店铺的数字编号
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4. 上报测验题目答案接口的 奖励信息 增加返回rewardType, 0: 表明该奖励为优惠券, 1: 抽奖券
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4. 上报测验题目答案相关接口的 奖励信息 增加返回rewardType, 0: 表明该奖励为优惠券, 1: 抽奖券
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5. 用户信息上报接口 增加上报当前店铺
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@ -444,6 +445,7 @@
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| country | 国家 |
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| province | 省份 |
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| city | 城市 |
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| shop | 店铺id |
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3. Response: JSON
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@ -528,7 +530,7 @@
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```js
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[ // 奖励列表
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{
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coupon: '优惠券的id',
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coupon: '优惠券的id', // 如果该值为 empty, 说明是留空的,
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name: '优惠券名',
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count: 1, //数量
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couponUrl: '优惠券详情图的url',
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@ -81,7 +81,7 @@ class GameUserController extends BaseController {
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@router('post /api/:accountId/share_rewards')
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async shareRewards(req: any) {
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const { accountId, sid, sessionid } = req.params
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if (!sid) {
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if (!sid || !sessionid) {
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throw new ZError(10, '缺少必要参数: sid')
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}
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const shop = await Shop.fetchByID(sid)
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@ -665,7 +665,7 @@ Object.defineProperties(Array.prototype, {
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let idx = this.indexOf(t)
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if (!~idx) {
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idx = this.length
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this[idx] = t
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this.push(t)
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}
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return idx
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},
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@ -32,6 +32,18 @@ class GameUserClass extends BaseModule {
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public locked: boolean
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@prop()
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public lockedTime?: Date
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/**
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* 该帐号关联的所有店铺
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* @type {string[]}
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*/
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@prop({ type: () => [String] })
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public shops: string[]
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/**
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* 当前关联店铺
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* @type {string}
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*/
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@prop()
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public shop: string
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public static async getByAccountID(this: ReturnModelType<typeof GameUserClass>, accountId: string) {
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let records = await this.find({ accountId }).limit(1)
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@ -46,6 +58,13 @@ class GameUserClass extends BaseModule {
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}
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return map
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}
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public updateFromReq(data: any) {
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super.updateFromReq(data)
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if (data.shop) {
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this.shops.pushOnce(data.shop)
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}
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}
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}
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export const GameUser = getModelForClass(GameUserClass, { existingConnection: GameUserClass.db })
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