匹配时, 不再判断房间是否已经过期
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@ -155,7 +155,8 @@ class PuzzleController extends BaseController {
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}
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}
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new RoomState().lock(shop)
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new RoomState().lock(shop)
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let history = await PuzzleSession.findOne({ shop, status: {$in: [0, 1]}, type: 1 })
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let history = await PuzzleSession.findOne({ shop, status: {$in: [0, 1]}, type: 1 })
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if (history && !history.hasExpired()) {
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if (history) {
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// if (history && !history.hasExpired()) {
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beginTime = history.begin
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beginTime = history.begin
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sessionMatch = history.id
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sessionMatch = history.id
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if (!history.members.has(accountid)) {
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if (!history.members.has(accountid)) {
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