游戏跳转信息接口

This commit is contained in:
yulixing 2019-09-26 13:53:59 +08:00
parent 0f54d26bd5
commit 5586d4297a
3 changed files with 158 additions and 0 deletions

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@ -5,6 +5,7 @@ import {Router} from 'express'
import promotionRouter from './promotion'
import gamesRouter from './games'
import adUidRouter from './ad-uid'
import jumpRouter from './jump'
const router = new Router()
@ -12,6 +13,7 @@ const router = new Router()
router.use('/promotion', promotionRouter)
router.use('/games', gamesRouter)
router.use('/ad-uid', adUidRouter)
router.use('/jump', jumpRouter)
export default router

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@ -0,0 +1,133 @@
/* 推广系统-广告专用 */
import {Router} from 'express'
import GameJump from '../../models/admin/GameJump'
import cors from 'cors'
const router = new Router()
// 获取游戏跳转关联列表
router.get('/', cors(), async (req, res, next) => {
try {
const query = req.query
const currentPage = parseInt(query.currentPage)
const pageSize = parseInt(query.pageSize)
const game_id = query.game_id
const platform_id = query.platform_id
// const t_appid = query.t_appid
// const ad_uid = query.ad_uid
// const link = query.link
const offset = (currentPage - 1) * pageSize
const limit = pageSize
const opt = {}
if (game_id) opt.game_id = game_id
if (platform_id) opt.platform_id = platform_id
const result = await GameJump.find(opt)
.skip(offset)
.limit(limit)
.sort({createdAt: 'desc'})
const total = await GameJump.find(opt).countDocuments()
res.send({
errcode: 0,
result,
total,
})
} catch (err) {
next(err)
}
})
// 添加关联游戏
router.post('/', cors(), async (req, res, next) => {
try {
const body = req.body
const game_id = body.game_id
const platform_id = body.platform_id
const t_game_name = body.t_game_name
const t_appid = body.t_appid
const ad_uid = body.ad_uid
const link = body.link
const count = await GameJump.find({
game_id,
}).countDocuments()
if (count === 10) {
res.send({
errcode: 1,
errmsg: '游戏跳转数已满10个不可继续添加',
})
return
}
const newGameJump = new GameJump({
game_id,
platform_id,
t_game_name,
t_appid,
ad_uid,
link,
})
const result = await newGameJump.save()
res.send({
errcode: 0,
})
} catch (err) {
next(err)
}
})
// 修改关联游戏
router.put('/', cors(), async (req, res, next) => {
try {
const body = req.body
const jump_id = body._id
const game_id = body.game_id
const platform_id = body.platform_id
const t_game_name = body.t_game_name
const t_appid = body.t_appid
const ad_uid = body.ad_uid
const link = body.link
const result = await GameJump.updateOne(
{_id: jump_id},
{
game_id,
platform_id,
t_game_name,
t_appid,
ad_uid,
link,
}
)
res.send({
errcode: 0,
})
} catch (err) {
next(err)
}
})
// 删除关联游戏
router.delete('/', cors(), async (req, res, next) => {
try {
const body = req.body
const jump_id = body.jump_id
const result = await GameJump.deleteOne({_id: jump_id})
res.send({
errcode: 0,
})
} catch (err) {
next(err)
}
})
export default router

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@ -0,0 +1,23 @@
'use strict'
import mongoose from 'mongoose'
/**
* 游戏信息
*/
const GameJump = new mongoose.Schema(
{
game_id: {type: Number},
platform_id: {type: Number},
t_game_name: {type: String},
t_appid: {type: String},
ad_uid: {type: String},
link: {type: String},
},
{
collection: 'game_jump',
timestamps: true,
}
)
export default mongoose.model('GameJump', GameJump)