init
This commit is contained in:
parent
43093bb6f4
commit
1d0192420a
20
.gitignore
vendored
Normal file
20
.gitignore
vendored
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@ -0,0 +1,20 @@
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webapp/php-common
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*.*\~
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*.*~
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*.*\#
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*.*#
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\#*
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\.\#*
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~*.*
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\#*.*
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*.pb.*
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CMakeCache.txt
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cmake_install.cmake
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CMakeFiles
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Makefile
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server/bin
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__pycache__
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*pb2.py
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*.pyc
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*.out
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compile_commands.json
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75
server/payserver/CMakeLists.txt
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75
server/payserver/CMakeLists.txt
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project(payserver)
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cmake_minimum_required(VERSION 2.8)
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if (${GAME_ID})
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message(GAME_ID: ${GAME_ID})
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else()
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set(GAME_ID 1008)
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message(GAME_ID: ${GAME_ID})
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endif()
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set(CMAKE_BUILD_TYPE "Debug")
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set(CMAKE_CXX_FLAGS_RELEASE "-std=gnu++11 -fsanitize=address -fno-omit-frame-pointer")
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set(CMAKE_CXX_FLAGS_DEBUG "-Wall -g -std=gnu++11")
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set(CMAKE_CXX_FLAGS_DEBUG "-Wall -g -std=gnu++11 -DGAME_ID=${GAME_ID}")
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include_directories(
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AFTER
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../../third_party/a8engine
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/usr/include/mysql
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/usr/include/jsoncpp
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/usr/include/hiredis
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../../third_party
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.
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)
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link_directories(
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/usr/lib64/mysql
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/usr/local/lib
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)
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aux_source_directory(../../third_party/a8engine/a8
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SRC_LIST
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)
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aux_source_directory(../../third_party/framework/cpp
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SRC_LIST
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)
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aux_source_directory(.
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SRC_LIST
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)
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set(EXECUTABLE_OUTPUT_PATH
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${PROJECT_BINARY_DIR}/../bin
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)
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set_directory_properties(PROPERTIES COMPILE_DEFINITIONS_DEBUG "_DEBUG")
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add_executable(
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payserver ${SRC_LIST}
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)
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# add_custom_target(script_pb_protocol ALL)
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# add_custom_command(TARGET script_pb_protocol
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# PRE_BUILD
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# # COMMAND python ../../tools/script/construct/build_script.py
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# COMMAND python ../tools/scripts/construct/build_pb.py
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# # COMMAND python ../../tools/script/construct/build_protocol.py
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# # COMMAND python ../../tools/script/construct/build_version_file.py
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# )
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# add_dependencies(payserver script_pb_protocol)
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target_link_libraries(
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payserver
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pthread
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mysqlclient
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protobuf
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rt
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crypto
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ssl
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jsoncpp
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curl
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hiredis
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tinyxml2
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)
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452
server/payserver/app.cc
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452
server/payserver/app.cc
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#include "precompile.h"
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#include <signal.h>
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#include <string.h>
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#include <unistd.h>
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#include <mutex>
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#include <condition_variable>
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#include <a8/redis.h>
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#include <a8/timer.h>
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#include <a8/uuid.h>
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#include "framework/cpp/netmsghandler.h"
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#include "app.h"
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#include "GCListener.h"
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#include "jsondatamgr.h"
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#include "handlermgr.h"
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#include "target_conn.h"
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#include "target_conn_mgr.h"
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#include "gameclient.h"
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#include "gameclientmgr.h"
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#include "ss_msgid.pb.h"
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#include "ss_proto.pb.h"
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struct MsgNode
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{
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SocketFrom_e sockfrom;
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int sockhandle;
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unsigned short msgid;
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unsigned int seqid;
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long ip_saddr;
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char* buf;
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int buflen;
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MsgNode* next;
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};
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struct IMMsgNode
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{
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unsigned short msgid;
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a8::XParams params;
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IMMsgNode* next = nullptr;
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};
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const char* const PROJ_LOG_ROOT_FMT = "/data/logs/%s/logs";
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const char* const PROJ_LOG_FILENAME_FMT = "log_$pid_%Y%m%d.log";
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static void SavePerfLog()
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{
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a8::UdpLog::Instance()->Info(" max_run_delay_time:%d max_timer_idle:%d "
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"in_data_size:%d out_data_size:%d msgnode_size:%d read_count:%d",
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{
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App::Instance()->perf.max_run_delay_time,
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App::Instance()->perf.max_timer_idle,
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App::Instance()->perf.in_data_size,
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App::Instance()->perf.out_data_size,
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App::Instance()->msgnode_size_,
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App::Instance()->perf.read_count,
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});
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#if 1
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App::Instance()->perf.max_run_delay_time = 0;
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App::Instance()->perf.max_timer_idle = 0;
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#else
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App::Instance()->perf = PerfMonitor();
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#endif
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}
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void App::Init(int argc, char* argv[])
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{
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signal(SIGPIPE, SIG_IGN);
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this->argc = argc;
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this->argv = argv;
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if (!ParseOpt()) {
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terminated = true;
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a8::XPrintf("masterserver启动失败,缺少-i参数\n", {});
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return;
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}
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a8::XPrintf("masterserver starting instance_id:%d pid:%d\n", {instance_id, getpid()});
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loop_mutex_ = new std::mutex();
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loop_cond_ = new std::condition_variable();
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msg_mutex_ = new std::mutex();
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im_msg_mutex_ = new std::mutex();
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srand(time(nullptr));
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InitLog();
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HandlerMgr::Instance()->Init();
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a8::Timer::Instance()->Init();
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JsonDataMgr::Instance()->Init();
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GCListener::Instance()->Init();
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uuid.SetMachineId(instance_id);
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GameClientMgr::Instance()->Init();
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TargetConnMgr::Instance()->Init();
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a8::UdpLog::Instance()->Info("masterserver starting instance_id:%d pid:%d", {instance_id, getpid()});
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{
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int perf_log_time = 1000 * 60 * 5;
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if (getenv("is_dev_env")) {
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perf_log_time = 1000 * 10;
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}
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a8::Timer::Instance()->AddRepeatTimer(perf_log_time,
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a8::XParams(),
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[] (const a8::XParams& param)
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{
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SavePerfLog();
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});
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}
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}
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void App::UnInit()
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{
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if (terminated) {
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return;
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}
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TargetConnMgr::Instance()->UnInit();
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GameClientMgr::Instance()->UnInit();
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GCListener::Instance()->UnInit();
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JsonDataMgr::Instance()->UnInit();
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a8::Timer::Instance()->UnInit();
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HandlerMgr::Instance()->UnInit();
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UnInitLog();
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delete im_msg_mutex_;
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im_msg_mutex_ = nullptr;
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delete msg_mutex_;
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msg_mutex_ = nullptr;
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delete loop_cond_;
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loop_cond_ = nullptr;
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delete loop_mutex_;
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loop_mutex_ = nullptr;
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}
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int App::Run()
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{
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if (terminated) {
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return 0;
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}
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int ret = 0;
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a8::UdpLog::Instance()->Info("masterserver running", {});
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while (!terminated) {
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a8::tick_t begin_tick = a8::XGetTickCount();
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QuickExecute();
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SlowerExecute();
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a8::tick_t end_tick = a8::XGetTickCount();
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if (end_tick - begin_tick > perf.max_run_delay_time) {
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perf.max_run_delay_time = end_tick - begin_tick;
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}
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Schedule();
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}
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return ret;
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}
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void App::AddSocketMsg(SocketFrom_e sockfrom,
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int sockhandle,
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long ip_saddr,
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unsigned short msgid,
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unsigned int seqid,
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const char *msgbody,
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int bodylen)
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{
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MsgNode *p = (MsgNode*) malloc(sizeof(MsgNode));
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memset(p, 0, sizeof(MsgNode));
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p->sockfrom = sockfrom;
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p->ip_saddr = ip_saddr;
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p->sockhandle = sockhandle;
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p->msgid = msgid;
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p->seqid = seqid;
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p->buf = nullptr;
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p->buflen = bodylen;
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if (bodylen > 0) {
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p->buf = (char*)malloc(bodylen);
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memmove(p->buf, msgbody, bodylen);
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}
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msg_mutex_->lock();
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if (bot_node_) {
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bot_node_->next = p;
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bot_node_ = p;
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} else {
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top_node_ = p;
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bot_node_ = p;
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}
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++msgnode_size_;
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msg_mutex_->unlock();
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NotifyLoopCond();
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}
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void App::AddIMMsg(unsigned short imcmd, a8::XParams params)
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{
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IMMsgNode *p = new IMMsgNode;
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p->msgid = imcmd;
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p->params = params;
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p->next = nullptr;
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im_msg_mutex_->lock();
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if (im_bot_node_) {
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im_bot_node_->next = p;
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im_bot_node_ = p;
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} else {
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im_top_node_ = p;
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im_bot_node_ = p;
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}
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im_msg_mutex_->unlock();
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NotifyLoopCond();
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}
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void App::QuickExecute()
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{
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ProcessIMMsg();
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DispatchMsg();
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a8::Timer::Instance()->Update();
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}
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void App::SlowerExecute()
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{
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}
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void App::NotifyLoopCond()
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{
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std::unique_lock<std::mutex> lk(*loop_mutex_);
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loop_cond_->notify_all();
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}
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void App::Schedule()
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{
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std::unique_lock<std::mutex> lk(*loop_mutex_);
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if (!HasTask()) {
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int sleep_time = a8::Timer::Instance()->GetIdleableMillSeconds();
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loop_cond_->wait_for(lk, std::chrono::milliseconds(sleep_time));
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if (sleep_time > perf.max_timer_idle) {
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perf.max_timer_idle = sleep_time;
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||||
}
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||||
}
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||||
}
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bool App::HasTask()
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{
|
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{
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if (!im_work_node_) {
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im_msg_mutex_->lock();
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if (!im_work_node_ && im_top_node_) {
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im_work_node_ = im_top_node_;
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im_top_node_ = nullptr;
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im_bot_node_ = nullptr;
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}
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im_msg_mutex_->unlock();
|
||||
}
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if (im_work_node_) {
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return true;
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||||
}
|
||||
}
|
||||
{
|
||||
if (!work_node_) {
|
||||
msg_mutex_->lock();
|
||||
if (!work_node_ && top_node_) {
|
||||
work_node_ = top_node_;
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||||
top_node_ = nullptr;
|
||||
bot_node_ = nullptr;
|
||||
}
|
||||
msg_mutex_->unlock();
|
||||
}
|
||||
if (work_node_) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void App::DispatchMsg()
|
||||
{
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||||
long long starttick = a8::XGetTickCount();
|
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if (!work_node_ && top_node_) {
|
||||
msg_mutex_->lock();
|
||||
work_node_ = top_node_;
|
||||
top_node_ = nullptr;
|
||||
bot_node_ = nullptr;
|
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working_msgnode_size_ = msgnode_size_;
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msg_mutex_->unlock();
|
||||
}
|
||||
|
||||
f8::MsgHdr hdr;
|
||||
while (work_node_) {
|
||||
MsgNode *pdelnode = work_node_;
|
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work_node_ = pdelnode->next;
|
||||
hdr.msgid = pdelnode->msgid;
|
||||
hdr.seqid = pdelnode->seqid;
|
||||
hdr.socket_handle = pdelnode->sockhandle;
|
||||
hdr.buf = pdelnode->buf;
|
||||
hdr.buflen = pdelnode->buflen;
|
||||
hdr.offset = 0;
|
||||
hdr.ip_saddr = pdelnode->ip_saddr;
|
||||
switch (pdelnode->sockfrom) {
|
||||
case SF_Client:
|
||||
{
|
||||
ProcessClientMsg(hdr);
|
||||
}
|
||||
break;
|
||||
case SF_TargetServer:
|
||||
{
|
||||
ProcessTargetServerMsg(hdr);
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (pdelnode->buf) {
|
||||
free(pdelnode->buf);
|
||||
}
|
||||
free(pdelnode);
|
||||
working_msgnode_size_--;
|
||||
if (a8::XGetTickCount() - starttick > 200) {
|
||||
break;
|
||||
}
|
||||
}//end while
|
||||
|
||||
if (!work_node_) {
|
||||
working_msgnode_size_ = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void App::ProcessClientMsg(f8::MsgHdr& hdr)
|
||||
{
|
||||
if (hdr.msgid < 100) {
|
||||
return;
|
||||
}
|
||||
TargetConn* conn = nullptr;
|
||||
if (hdr.msgid == ss::_SS_CMLogin || hdr.msgid == ss::_SS_CMReConnect) {
|
||||
ss::SS_CMLogin_CMReConnect_CommonHead msg;
|
||||
bool ok = msg.ParseFromArray(hdr.buf + hdr.offset, hdr.buflen - hdr.offset);
|
||||
if (ok) {
|
||||
conn = TargetConnMgr::Instance()->GetConnByInstanceId(msg.server_id());
|
||||
if (!conn) {
|
||||
ss::SS_SMRpcError respmsg;
|
||||
respmsg.set_error_code(10);
|
||||
GCListener::Instance()->SendMsg(hdr.socket_handle, respmsg);
|
||||
}
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
GameClient* client = GameClientMgr::Instance()->GetGameClientBySocket(hdr.socket_handle);
|
||||
if (client) {
|
||||
conn = client->conn;
|
||||
}
|
||||
}
|
||||
if (conn) {
|
||||
conn->ForwardClientMsg(hdr);
|
||||
}
|
||||
}
|
||||
|
||||
void App::ProcessTargetServerMsg(f8::MsgHdr& hdr)
|
||||
{
|
||||
if (hdr.msgid < 100) {
|
||||
return;
|
||||
}
|
||||
if (hdr.msgid == ss::_SS_CMLogin || hdr.msgid == ss::_SS_CMReConnect) {
|
||||
GameClientMgr::Instance()->BindTargetConn(hdr.socket_handle, hdr.ip_saddr);
|
||||
GCListener::Instance()->MarkClient(hdr.socket_handle, true);
|
||||
}
|
||||
GCListener::Instance()->ForwardTargetConnMsg(hdr);
|
||||
}
|
||||
|
||||
void App::ProcessIMMsg()
|
||||
{
|
||||
if (!im_work_node_ && im_top_node_) {
|
||||
im_msg_mutex_->lock();
|
||||
im_work_node_ = im_top_node_;
|
||||
im_top_node_ = nullptr;
|
||||
im_bot_node_ = nullptr;
|
||||
im_msg_mutex_->unlock();
|
||||
}
|
||||
while (im_work_node_) {
|
||||
IMMsgNode *pdelnode = im_work_node_;
|
||||
switch (im_work_node_->msgid) {
|
||||
case IM_ClientSocketDisconnect:
|
||||
{
|
||||
GameClientMgr::Instance()->OnClientDisconnect(pdelnode->params);
|
||||
}
|
||||
break;
|
||||
case IM_TargetConnDisconnect:
|
||||
{
|
||||
GameClientMgr::Instance()->OnTargetServerDisconnect(pdelnode->params);
|
||||
}
|
||||
break;
|
||||
case IM_ExecGM:
|
||||
{
|
||||
HandlerMgr::Instance()->ProcGMMsg(pdelnode->params.param3,
|
||||
pdelnode->params.sender,
|
||||
pdelnode->params.param1.GetString(),
|
||||
pdelnode->params.param2.GetString()
|
||||
);
|
||||
}
|
||||
break;
|
||||
}
|
||||
im_work_node_ = im_work_node_->next;
|
||||
delete pdelnode;
|
||||
}
|
||||
}
|
||||
|
||||
void App::InitLog()
|
||||
{
|
||||
std::string filename_fmt = PROJ_LOG_FILENAME_FMT;
|
||||
a8::ReplaceString(filename_fmt, "$pid", a8::XValue(getpid()));
|
||||
|
||||
std::string proj_root_dir = a8::Format(PROJ_ROOT_FMT, {a8::Format(PROJ_NAME_FMT,{GAME_ID})});
|
||||
std::string proj_log_root_dir = a8::Format(PROJ_LOG_ROOT_FMT, {a8::Format(PROJ_NAME_FMT, {GAME_ID})});
|
||||
std::string log_file_name = a8::Format(PROJ_LOG_ROOT_FMT,
|
||||
{a8::Format(PROJ_NAME_FMT, {GAME_ID})}) + "/" + filename_fmt;
|
||||
|
||||
a8::MkDir(proj_root_dir);
|
||||
a8::MkDir(proj_log_root_dir);
|
||||
a8::UdpLog::Instance()->SetLogFileName(log_file_name);
|
||||
a8::UdpLog::Instance()->Init();
|
||||
a8::UdpLog::Instance()->Info("proj_root_dir:%s", {proj_root_dir});
|
||||
a8::UdpLog::Instance()->Info("proj_log_root_dir:%s", {proj_log_root_dir});
|
||||
a8::UdpLog::Instance()->Info("log_file_name:%s", {log_file_name});
|
||||
}
|
||||
|
||||
void App::UnInitLog()
|
||||
{
|
||||
a8::UdpLog::Instance()->UnInit();
|
||||
}
|
||||
|
||||
bool App::ParseOpt()
|
||||
{
|
||||
int ch = 0;
|
||||
while ((ch = getopt(argc, argv, "i:")) != -1) {
|
||||
switch (ch) {
|
||||
case 'i':
|
||||
{
|
||||
instance_id = a8::XValue(optarg);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return instance_id > 0;
|
||||
}
|
||||
|
||||
a8::XParams* App::AddContext(long long context_id)
|
||||
{
|
||||
context_hash_[context_id] = a8::XParams();
|
||||
return GetContext(context_id);
|
||||
}
|
||||
|
||||
void App::DelContext(long long context_id)
|
||||
{
|
||||
context_hash_.erase(context_id);
|
||||
}
|
||||
|
||||
a8::XParams* App::GetContext(long long context_id)
|
||||
{
|
||||
auto itr = context_hash_.find(context_id);
|
||||
return itr != context_hash_.end() ? &(itr->second) : nullptr;
|
||||
}
|
82
server/payserver/app.h
Normal file
82
server/payserver/app.h
Normal file
@ -0,0 +1,82 @@
|
||||
#pragma once
|
||||
|
||||
#include <a8/uuid.h>
|
||||
|
||||
struct MsgNode;
|
||||
struct IMMsgNode;
|
||||
class App : public a8::Singleton<App>
|
||||
{
|
||||
private:
|
||||
App() {};
|
||||
friend class a8::Singleton<App>;
|
||||
|
||||
public:
|
||||
|
||||
void Init(int argc, char* argv[]);
|
||||
void UnInit();
|
||||
|
||||
int Run();
|
||||
|
||||
void AddSocketMsg(SocketFrom_e sockfrom,
|
||||
int sockhandle,
|
||||
long ip_saddr,
|
||||
unsigned short msgid,
|
||||
unsigned int seqid,
|
||||
const char *msgbody,
|
||||
int bodylen);
|
||||
void AddIMMsg(unsigned short imcmd, a8::XParams params);
|
||||
|
||||
void NotifyLoopCond();
|
||||
|
||||
a8::XParams* AddContext(long long context_id);
|
||||
void DelContext(long long context_id);
|
||||
a8::XParams* GetContext(long long context_id);
|
||||
|
||||
private:
|
||||
void QuickExecute();
|
||||
void SlowerExecute();
|
||||
void Schedule();
|
||||
bool HasTask();
|
||||
|
||||
void DispatchMsg();
|
||||
void ProcessIMMsg();
|
||||
|
||||
void ProcessClientMsg(f8::MsgHdr& hdr);
|
||||
void ProcessTargetServerMsg(f8::MsgHdr& hdr);
|
||||
|
||||
void InitLog();
|
||||
void UnInitLog();
|
||||
|
||||
bool ParseOpt();
|
||||
|
||||
public:
|
||||
int argc = 0;
|
||||
char** argv = nullptr;
|
||||
volatile bool terminated = false;
|
||||
PerfMonitor perf;
|
||||
a8::uuid::SnowFlake uuid;
|
||||
|
||||
public:
|
||||
int instance_id = 0;
|
||||
|
||||
private:
|
||||
std::mutex *loop_mutex_ = nullptr;
|
||||
std::condition_variable *loop_cond_ = nullptr;
|
||||
|
||||
std::mutex *msg_mutex_ = nullptr;
|
||||
MsgNode* top_node_ = nullptr;
|
||||
MsgNode* bot_node_ = nullptr;
|
||||
MsgNode* work_node_ = nullptr;
|
||||
|
||||
std::mutex* im_msg_mutex_ = nullptr;
|
||||
IMMsgNode* im_top_node_ = nullptr;
|
||||
IMMsgNode* im_bot_node_ = nullptr;
|
||||
IMMsgNode* im_work_node_ = nullptr;
|
||||
|
||||
std::map<long long, a8::XParams> context_hash_;
|
||||
|
||||
public:
|
||||
int msgnode_size_ = 0 ;
|
||||
int working_msgnode_size_ = 0;
|
||||
|
||||
};
|
37
server/payserver/constant.h
Normal file
37
server/payserver/constant.h
Normal file
@ -0,0 +1,37 @@
|
||||
#pragma once
|
||||
|
||||
enum SocketFrom_e
|
||||
{
|
||||
SF_Client,
|
||||
SF_TargetServer,
|
||||
};
|
||||
|
||||
enum InnerMesssage_e
|
||||
{
|
||||
IM_ClientSocketDisconnect = 100,
|
||||
IM_PlayerOffline,
|
||||
IM_ExecGM,
|
||||
IM_TargetConnDisconnect
|
||||
};
|
||||
|
||||
//网络处理对象
|
||||
enum NetHandler_e
|
||||
{
|
||||
HID_Player,
|
||||
HID_PlayerMgr,
|
||||
HID_RoomSvrMgr,
|
||||
HID_GCListener,
|
||||
};
|
||||
|
||||
enum PlayerState_e
|
||||
{
|
||||
PS_None,
|
||||
PS_InRoom,
|
||||
PS_Matching,
|
||||
PS_WaitingMatch
|
||||
};
|
||||
|
||||
const char* const PROJ_NAME_FMT = "game%d_wsproxy";
|
||||
const char* const PROJ_ROOT_FMT = "/data/logs/%s";
|
||||
|
||||
const int POSTFIX_LEN = 7;
|
68
server/payserver/handlermgr.cc
Normal file
68
server/payserver/handlermgr.cc
Normal file
@ -0,0 +1,68 @@
|
||||
#include "precompile.h"
|
||||
|
||||
#include <a8/mutable_xobject.h>
|
||||
|
||||
#include "handlermgr.h"
|
||||
|
||||
#include "GCListener.h"
|
||||
|
||||
static void _GMOpsSelfChecking(f8::JsonHttpRequest* request)
|
||||
{
|
||||
request->resp_xobj->SetVal("errcode", 0);
|
||||
request->resp_xobj->SetVal("errmsg", "");
|
||||
request->resp_xobj->SetVal("healthy", 1);
|
||||
request->resp_xobj->SetVal("max_rundelay", 10);
|
||||
}
|
||||
|
||||
void HandlerMgr::Init()
|
||||
{
|
||||
RegisterNetMsgHandlers();
|
||||
RegisterGMMsgHandler("Ops$selfChecking", _GMOpsSelfChecking);
|
||||
}
|
||||
|
||||
void HandlerMgr::UnInit()
|
||||
{
|
||||
}
|
||||
|
||||
void HandlerMgr::RegisterNetMsgHandlers()
|
||||
{
|
||||
}
|
||||
|
||||
void HandlerMgr::ProcGMMsg(unsigned long saddr, int sockhandle,
|
||||
const std::string& url, const std::string& querystr)
|
||||
{
|
||||
if (url != "/webapp/index.php") {
|
||||
GCListener::Instance()->SendText(sockhandle, a8::HttpResponse(404, ""));
|
||||
return;
|
||||
}
|
||||
|
||||
a8::HTTPRequest request;
|
||||
a8::ParserUrlQueryString(querystr.c_str(), request);
|
||||
|
||||
std::string msgname = a8::Get(request, "c").GetString() + "$" + a8::Get(request, "a").GetString();
|
||||
auto itr = gmhandlers_.find(msgname);
|
||||
if (itr != gmhandlers_.end()) {
|
||||
f8::JsonHttpRequest* request = new f8::JsonHttpRequest;
|
||||
request->saddr = saddr;
|
||||
request->socket_handle = sockhandle;
|
||||
request->query_str = querystr;
|
||||
request->request.ReadFromUrlQueryString(querystr);
|
||||
itr->second(request);
|
||||
|
||||
if (!request->pending){
|
||||
std::string response;
|
||||
request->resp_xobj->ToJsonStr(response);
|
||||
GCListener::Instance()->SendText(sockhandle, a8::HttpResponse(response));
|
||||
|
||||
delete request;
|
||||
}
|
||||
} else {
|
||||
GCListener::Instance()->SendText(sockhandle, a8::HttpResponse("{}"));
|
||||
}
|
||||
}
|
||||
|
||||
void HandlerMgr::RegisterGMMsgHandler(const std::string& msgname,
|
||||
void (*handler)(f8::JsonHttpRequest*))
|
||||
{
|
||||
gmhandlers_[msgname] = handler;
|
||||
}
|
37
server/payserver/handlermgr.h
Normal file
37
server/payserver/handlermgr.h
Normal file
@ -0,0 +1,37 @@
|
||||
#pragma once
|
||||
|
||||
#include <a8/basehttpsession.h>
|
||||
|
||||
#include "framework/cpp/netmsghandler.h"
|
||||
|
||||
namespace a8
|
||||
{
|
||||
class MutableXObject;
|
||||
}
|
||||
|
||||
class HandlerMgr : public a8::Singleton<HandlerMgr>
|
||||
{
|
||||
|
||||
private:
|
||||
HandlerMgr() {};
|
||||
friend class a8::Singleton<HandlerMgr>;
|
||||
|
||||
public:
|
||||
|
||||
void Init();
|
||||
void UnInit();
|
||||
|
||||
f8::NetMsgHandlerObject gcmsghandler;
|
||||
f8::NetMsgHandlerObject rsmsghandler;
|
||||
f8::NetMsgHandlerObject gsmsghandler;
|
||||
|
||||
void ProcGMMsg(unsigned long saddr, int sockhandle,
|
||||
const std::string& url, const std::string& querystr);
|
||||
|
||||
private:
|
||||
void RegisterNetMsgHandlers();
|
||||
void RegisterGMMsgHandler(const std::string& msgname,
|
||||
void (*)(f8::JsonHttpRequest*));
|
||||
|
||||
std::map<std::string, void (*)(f8::JsonHttpRequest*)> gmhandlers_;
|
||||
};
|
38
server/payserver/jsondatamgr.cc
Normal file
38
server/payserver/jsondatamgr.cc
Normal file
@ -0,0 +1,38 @@
|
||||
#include "precompile.h"
|
||||
|
||||
#include "jsondatamgr.h"
|
||||
#include "app.h"
|
||||
|
||||
void JsonDataMgr::Init()
|
||||
{
|
||||
std::string wsproxyserver_cluster_json_file;
|
||||
std::string targetserver_cluster_json_file;
|
||||
if (f8::IsOnlineEnv()) {
|
||||
wsproxyserver_cluster_json_file = a8::Format("../config/game%d.wsproxy.cluster.json", {GAME_ID});
|
||||
targetserver_cluster_json_file = a8::Format("../config/game%d.gameserver.cluster.json", {GAME_ID});
|
||||
} else {
|
||||
wsproxyserver_cluster_json_file = a8::Format("/var/data/conf_test/game%d/wsproxy/game%d.wsproxy.cluster.json",
|
||||
{GAME_ID, GAME_ID});
|
||||
targetserver_cluster_json_file = a8::Format("/var/data/conf_test/game%d/wsproxy/game%d.gameserver.cluster.json",
|
||||
{GAME_ID, GAME_ID});
|
||||
}
|
||||
wsproxyserver_cluster_json_.ReadFromFile(wsproxyserver_cluster_json_file);
|
||||
targetserver_cluster_json_.ReadFromFile(targetserver_cluster_json_file);
|
||||
}
|
||||
|
||||
void JsonDataMgr::UnInit()
|
||||
{
|
||||
}
|
||||
|
||||
std::shared_ptr<a8::XObject> JsonDataMgr::GetConf()
|
||||
{
|
||||
if (App::Instance()->instance_id < 1 || App::Instance()->instance_id > wsproxyserver_cluster_json_.Size()) {
|
||||
abort();
|
||||
}
|
||||
return wsproxyserver_cluster_json_[App::Instance()->instance_id - 1];
|
||||
}
|
||||
|
||||
std::shared_ptr<a8::XObject> JsonDataMgr::GetTargetServerClusterConf()
|
||||
{
|
||||
return std::make_shared<a8::XObject>(targetserver_cluster_json_);
|
||||
}
|
20
server/payserver/jsondatamgr.h
Normal file
20
server/payserver/jsondatamgr.h
Normal file
@ -0,0 +1,20 @@
|
||||
#pragma once
|
||||
|
||||
class JsonDataMgr : public a8::Singleton<JsonDataMgr>
|
||||
{
|
||||
private:
|
||||
JsonDataMgr() {};
|
||||
friend class a8::Singleton<JsonDataMgr>;
|
||||
|
||||
public:
|
||||
void Init();
|
||||
void UnInit();
|
||||
|
||||
std::shared_ptr<a8::XObject> GetConf();
|
||||
std::shared_ptr<a8::XObject> GetTargetServerClusterConf();
|
||||
|
||||
private:
|
||||
a8::XObject wsproxyserver_cluster_json_;
|
||||
a8::XObject targetserver_cluster_json_;
|
||||
|
||||
};
|
11
server/payserver/main.cc
Normal file
11
server/payserver/main.cc
Normal file
@ -0,0 +1,11 @@
|
||||
#include "precompile.h"
|
||||
#include "app.h"
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
int exitcode = 0;
|
||||
App::Instance()->Init(argc, argv);
|
||||
exitcode = App::Instance()->Run();
|
||||
App::Instance()->UnInit();
|
||||
return exitcode;
|
||||
}
|
20
server/payserver/precompile.h
Normal file
20
server/payserver/precompile.h
Normal file
@ -0,0 +1,20 @@
|
||||
#pragma once
|
||||
|
||||
|
||||
#include <a8/a8.h>
|
||||
#include <a8/udplog.h>
|
||||
|
||||
#include "constant.h"
|
||||
#include "types.h"
|
||||
|
||||
namespace google
|
||||
{
|
||||
namespace protobuf
|
||||
{
|
||||
class Message;
|
||||
}
|
||||
}
|
||||
|
||||
#include "framework/cpp/types.h"
|
||||
#include "framework/cpp/utils.h"
|
||||
#include "framework/cpp/protoutils.h"
|
0
server/payserver/types.cc
Normal file
0
server/payserver/types.cc
Normal file
10
server/payserver/types.h
Normal file
10
server/payserver/types.h
Normal file
@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
struct PerfMonitor
|
||||
{
|
||||
int max_run_delay_time = 0;
|
||||
int max_timer_idle = 0;
|
||||
long long out_data_size = 0;
|
||||
long long in_data_size = 0;
|
||||
long long read_count = 0;
|
||||
};
|
Loading…
x
Reference in New Issue
Block a user