add gameconf
This commit is contained in:
parent
23167aac8d
commit
910ba5968f
232
server/analyseapi/gameconf.go
Normal file
232
server/analyseapi/gameconf.go
Normal file
@ -0,0 +1,232 @@
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package main
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import (
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"sync"
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"sync/atomic"
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"github.com/aliyun/alibaba-cloud-sdk-go/services/geoip"
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"f5"
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"q5"
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)
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type GameConf struct {
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gameId int32
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channel int32
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syncTimes int64
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lastSyncTime int64
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lastActiveTime int64
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launchWhiteList map[string]int32
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launchWhiteListMutex sync.RWMutex
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launchBlackList map[string]int32
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launchBlackListMutex sync.RWMutex
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blockRegionHash map[string]int32
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blockRegionHashMutex sync.RWMutex
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totalPassTimes int64
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totalBlockTimes int64
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passTimes int64
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blockTimes int64
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totalIpWhiteListPassTimes int64
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ipWhiteListPassTimes int64
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totalLaunchWhiteListPassTimes int64
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launchWhiteListPassTimes int64
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totalSafeZonePassTimes int64
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safeZonePassTimes int64
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totalHttpMethodBlockTimes int64
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httpMethodBlockTimes int64
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totalSessionErrBlockTimes int64
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sessionErrBlockTimes int64
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totalIpBlackListBlockTimes int64
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ipBlackListBlockTimes int64
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totalLaunchBlackListBlockTimes int64
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launchBlackListBlockTimes int64
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totalUnSafeZoneBlockTimes int64
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unSafeZoneBlockTimes int64
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}
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func (this *GameConf) IsPass(remoteAddr string, launchInfo string) bool {
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if G.MetaMgr.InIpWhiteList(remoteAddr) {
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atomic.AddInt64(&this.totalIpWhiteListPassTimes, 1)
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atomic.AddInt64(&this.ipWhiteListPassTimes, 1)
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return true
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}
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if G.MetaMgr.InIpBlackList(remoteAddr) {
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atomic.AddInt64(&this.totalIpBlackListBlockTimes, 1)
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atomic.AddInt64(&this.ipBlackListBlockTimes, 1)
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return false
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}
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/*if G.RiskMgr.InLaunchWhiteList(gameId, channel, launchInfo) {
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atomic.AddInt64(&this.totalLaunchWhiteListPassTimes, 1)
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atomic.AddInt64(&this.launchWhiteListPassTimes, 1)
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return true
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}
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if G.RiskMgr.InLaunchBlackList(gameId, channel, launchInfo) {
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atomic.AddInt64(&this.totalLaunchBlackListBlockTimes, 1)
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atomic.AddInt64(&this.launchBlackListBlockTimes, 1)
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return false
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}*/
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/*if G.RiskMgr.IsSafeZone(gameId, channel, remoteAddr, &responseStr) {
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atomic.AddInt64(&this.totalSafeZonePassTimes, 1)
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atomic.AddInt64(&this.safeZonePassTimes, 1)
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return true
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} else {
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atomic.AddInt64(&this.totalUnSafeZoneBlockTimes, 1)
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atomic.AddInt64(&this.unSafeZoneBlockTimes, 1)
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return false
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}*/
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return false
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}
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func (this* GameConf) InLaunchWhiteList(gameId int32, channel int32, launchInfo string) bool {
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this.launchWhiteListMutex.Lock()
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defer this.launchWhiteListMutex.Unlock()
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_, ok := this.launchWhiteList[launchInfo]
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return ok
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}
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func (this* GameConf) InLaunchBlackList(gameId int32, channel int32, launchInfo string) bool {
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this.launchBlackListMutex.Lock()
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defer this.launchBlackListMutex.Unlock()
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_, ok := this.launchBlackList[launchInfo]
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return ok
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}
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func (this* GameConf) Init() {
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this.launchWhiteListMutex.Lock()
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this.launchBlackListMutex.Lock()
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this.blockRegionHashMutex.Lock()
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defer this.launchWhiteListMutex.Unlock()
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defer this.launchBlackListMutex.Unlock()
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defer this.blockRegionHashMutex.Unlock()
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this.launchWhiteList = make(map[string]int32)
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this.launchBlackList = make(map[string]int32)
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this.blockRegionHash = make(map[string]int32)
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for _, val := range G.MetaMgr.GetLaunchWhiteList().GetList() {
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this.launchWhiteList[val] = 1
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}
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for _, val := range G.MetaMgr.GetLaunchBlackList().GetList() {
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this.launchBlackList[val] = 1
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}
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for _, val := range G.MetaMgr.GetFixedBlockRegion().GetList() {
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this.blockRegionHash[val] = 1
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}
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this.lastActiveTime = f5.App.NowUnix()
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f5.App.AddIMMsg(IM_GAMECONF_CREATE, new(q5.XParams).Init(func (params* q5.XParams) {
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params.Sender.SetInt32(this.gameId)
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params.Param1.SetInt32(this.channel)
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}))
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}
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func (this* GameConf) IsBlockZone(country string, province string, city string) bool {
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if country == "" || province == "" || city == "" {
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return true
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}
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if country != "中国" {
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return true
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}
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/*this.blockRegionHashMutex.Lock()
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defer this.blockRegionHashMutex.Unlock()
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if _, ok := this.blockRegionHash[province]; ok {
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return true
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}
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if _, ok := this.blockRegionHash[city]; ok {
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return true
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}
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if _, ok := this.blockRegionHash[province + "/" + city]; ok {
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return true
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}*/
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return false
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}
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func (this* GameConf) IsSafeZone(ip string, response_str* string) bool {
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accessKeyId := ""
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accessSecret := ""
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G.RiskMgr.GetSdkInfo(&accessKeyId, &accessSecret)
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client, err := geoip.NewClientWithAccessKey("cn-hangzhou", accessKeyId, accessSecret)
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if err != nil {
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f5.SysLog().Warning("NewClientWithAccessKey error %s", err.Error())
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return false
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}
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request := geoip.CreateDescribeIpv4LocationRequest()
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request.Scheme = "https"
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request.Ip = ip
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response, err := client.DescribeIpv4Location(request)
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if err != nil {
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f5.SysLog().Warning("Ipv4Location error %s", err.Error())
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return false
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}
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*response_str = q5.EncodeJson(response)
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return !this.IsBlockZone(response.Country, response.Province, response.City)
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}
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func (this* GameConf) Dump() *q5.MutableXObject {
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this.launchWhiteListMutex.Lock()
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this.launchBlackListMutex.Lock()
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this.blockRegionHashMutex.Lock()
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//this.fixedBlockProvinceCityHashMutex.Lock()
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defer this.launchWhiteListMutex.Unlock()
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defer this.launchBlackListMutex.Unlock()
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defer this.blockRegionHashMutex.Unlock()
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//defer this.fixedBlockProvinceCityHashMutex.Unlock()
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fillRespObj := func(respObj* q5.MutableXObject, attrName string, mapObj* map[string]int32) {
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list := q5.NewMxoArray()
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for key, _ := range *mapObj {
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list.PushXValue(q5.NewXString(key))
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}
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respObj.SetXObject(attrName, list.AsXObject())
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}
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respObj := q5.NewMxoObject()
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respObj.SetXValue("errcode", q5.NewXInt32(0))
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respObj.SetXValue("errmsg", q5.NewXString(""))
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//fillRespObj(respObj, "ip_white_list", &this.ipWhiteList)
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//fillRespObj(respObj, "ip_black_list", &this.ipBlackList)
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fillRespObj(respObj, "launch_white_list", &this.launchWhiteList)
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fillRespObj(respObj, "launch_black_list", &this.launchBlackList)
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fillRespObj(respObj, "block_province_city_list", &this.blockRegionHash)
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//fillRespObj(respObj, "fixed_block_province_city_list", &this.fixedBlockProvinceCityHash)
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return respObj
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}
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func (this* GameConf) GetPassObj() *q5.XObject {
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passObj := q5.NewMxoObject()
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/*passObj.SetXValue("total_white_ip_times", q5.NewXInt64(this.totalIpWhiteListPassTimes))
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passObj.SetXValue("curr_white_ip_times", q5.NewXInt64(this.ipWhiteListPassTimes))
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passObj.SetXValue("total_white_launch_times", q5.NewXInt64(this.totalLaunchWhiteListPassTimes))
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passObj.SetXValue("curr_white_launch_times", q5.NewXInt64(this.launchWhiteListPassTimes))
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passObj.SetXValue("total_safezone_times", q5.NewXInt64(this.totalSafeZonePassTimes))
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passObj.SetXValue("curr_safezone_times", q5.NewXInt64(this.safeZonePassTimes))*/
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return passObj.AsXObject()
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}
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func (this* GameConf) GetBlockObj() *q5.XObject {
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blockObj := q5.NewMxoObject()
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/*blockObj.SetXValue("total_method_err_times", q5.NewXInt64(this.totalHttpMethodBlockTimes))
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blockObj.SetXValue("curr_method_err_times", q5.NewXInt64(this.httpMethodBlockTimes))
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blockObj.SetXValue("total_session_err_times", q5.NewXInt64(this.totalSessionErrBlockTimes))
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blockObj.SetXValue("curr_session_err_times", q5.NewXInt64(this.sessionErrBlockTimes))
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blockObj.SetXValue("total_black_ip_times", q5.NewXInt64(this.totalIpBlackListBlockTimes))
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blockObj.SetXValue("curr_black_ip_times", q5.NewXInt64(this.ipBlackListBlockTimes))
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blockObj.SetXValue("total_black_launch_times", q5.NewXInt64(this.totalLaunchBlackListBlockTimes))
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blockObj.SetXValue("curr_black_launch_times", q5.NewXInt64(this.launchBlackListBlockTimes))
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blockObj.SetXValue("total_unsafezone_times", q5.NewXInt64(this.totalUnSafeZoneBlockTimes))
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blockObj.SetXValue("curr_unsafezone_times", q5.NewXInt64(this.unSafeZoneBlockTimes))*/
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return blockObj.AsXObject()
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}
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func (this* GameConf) Active() {
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this.lastActiveTime = f5.App.NowUnix()
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}
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func (this* GameConf) SyncConf() {
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}
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@ -3,6 +3,7 @@ package main
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import (
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import (
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"f5"
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"f5"
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"mt"
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"mt"
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"sync"
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)
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)
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const (
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const (
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@ -18,6 +19,16 @@ const (
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type MetaMgr struct {
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type MetaMgr struct {
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f5.MetaMgr
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f5.MetaMgr
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ipWhiteList map[string]int32
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ipWhiteListMutex sync.RWMutex
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ipBlackList map[string]int32
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ipBlackListMutex sync.RWMutex
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fixedBlockRegionHash map[string]int32
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fixedBlockRegionHashMutex sync.RWMutex
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}
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}
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func (this *MetaMgr) Init() *MetaMgr {
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func (this *MetaMgr) Init() *MetaMgr {
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@ -66,6 +77,7 @@ func (this *MetaMgr) Init() *MetaMgr {
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}
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}
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this.MetaMgr.RegisterMetaClasses(metaClasses)
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this.MetaMgr.RegisterMetaClasses(metaClasses)
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this.Load()
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this.Load()
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this.secondInit()
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return this
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return this
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}
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}
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@ -73,6 +85,30 @@ func (this *MetaMgr) UnInit() {
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this.MetaMgr.UnInit()
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this.MetaMgr.UnInit()
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}
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}
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func (this *MetaMgr) secondInit() {
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this.ipWhiteListMutex.Lock()
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this.ipBlackListMutex.Lock()
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this.fixedBlockRegionHashMutex.Lock()
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defer this.ipWhiteListMutex.Unlock()
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defer this.ipBlackListMutex.Unlock()
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defer this.fixedBlockRegionHashMutex.Unlock()
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this.ipWhiteList = make(map[string]int32)
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this.ipBlackList = make(map[string]int32)
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this.fixedBlockRegionHash = make(map[string]int32)
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for _, val := range this.GetIpWhiteList().GetList() {
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this.ipWhiteList[val] = 1
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}
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for _, val := range this.GetIpBlackList().GetList() {
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this.ipBlackList[val] = 1
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}
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for _, val := range this.GetFixedBlockRegion().GetList() {
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this.fixedBlockRegionHash[val] = 1
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}
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}
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func (this *MetaMgr) GetServer(instance_id int32) *MtwServerInfo {
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func (this *MetaMgr) GetServer(instance_id int32) *MtwServerInfo {
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v, ok := this.MetaMgr.GetMetaById(MT_SERVER_INFO, instance_id).(*MtwServerInfo)
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v, ok := this.MetaMgr.GetMetaById(MT_SERVER_INFO, instance_id).(*MtwServerInfo)
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if ok {
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if ok {
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@ -139,3 +175,18 @@ func (this *MetaMgr) GetFixedBlockRegion() *MtwBlockProvinceCity {
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return nil
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return nil
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}
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}
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}
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}
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func (this *MetaMgr) InIpWhiteList(ip string) bool {
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this.ipWhiteListMutex.Lock()
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defer this.ipWhiteListMutex.Unlock()
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_, ok := this.ipWhiteList[ip]
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return ok
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}
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func (this* MetaMgr) InIpBlackList(ip string) bool {
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this.ipBlackListMutex.Lock()
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defer this.ipBlackListMutex.Unlock()
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_, ok := this.ipBlackList[ip]
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return ok
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}
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@ -9,9 +9,6 @@ import (
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)
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)
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type RiskMgr struct {
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type RiskMgr struct {
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fixedBlockRegionHash map[string]int32
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fixedBlockRegionHashMutex sync.RWMutex
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accessKeyId string
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accessKeyId string
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accessSecret string
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accessSecret string
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sdkInfoMutex sync.RWMutex
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sdkInfoMutex sync.RWMutex
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@ -33,17 +30,10 @@ type RiskMgr struct {
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}
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}
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func (this* RiskMgr) Init() *RiskMgr {
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func (this* RiskMgr) Init() *RiskMgr {
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this.fixedBlockRegionHashMutex.Lock()
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this.gameHashMutex.Lock()
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this.gameHashMutex.Lock()
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defer this.fixedBlockRegionHashMutex.Unlock()
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defer this.gameHashMutex.Unlock()
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defer this.gameHashMutex.Unlock()
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this.fixedBlockRegionHash = make(map[string]int32)
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this.gameHash = make(map[int64]*GameConf)
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this.gameHash = make(map[int64]*GameConf)
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for _, val := range G.MetaMgr.GetFixedBlockRegion().GetList() {
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this.fixedBlockRegionHash[val] = 1
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}
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this.accessKeyId = G.MetaMgr.GetAliKey().GetAccessKeyid()
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this.accessKeyId = G.MetaMgr.GetAliKey().GetAccessKeyid()
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this.accessSecret = G.MetaMgr.GetAliKey().GetAccessSecret()
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this.accessSecret = G.MetaMgr.GetAliKey().GetAccessSecret()
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this.clusterConf = G.MetaMgr.GetCurrServer()
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this.clusterConf = G.MetaMgr.GetCurrServer()
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@ -1,274 +1 @@
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package main
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package main
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|
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import (
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"sync"
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"github.com/aliyun/alibaba-cloud-sdk-go/services/geoip"
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"f5"
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"q5"
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)
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|
||||||
type GameConf struct {
|
|
||||||
gameId int32
|
|
||||||
channel int32
|
|
||||||
syncTimes int64
|
|
||||||
lastSyncTime int64
|
|
||||||
lastActiveTime int64
|
|
||||||
|
|
||||||
ipWhiteList map[string]int32
|
|
||||||
ipWhiteListMutex sync.RWMutex
|
|
||||||
|
|
||||||
ipBlackList map[string]int32
|
|
||||||
ipBlackListMutex sync.RWMutex
|
|
||||||
|
|
||||||
launchWhiteList map[string]int32
|
|
||||||
launchWhiteListMutex sync.RWMutex
|
|
||||||
|
|
||||||
launchBlackList map[string]int32
|
|
||||||
launchBlackListMutex sync.RWMutex
|
|
||||||
|
|
||||||
blockRegionHash map[string]int32
|
|
||||||
blockRegionHashMutex sync.RWMutex
|
|
||||||
|
|
||||||
totalPassTimes int64
|
|
||||||
totalBlockTimes int64
|
|
||||||
passTimes int64
|
|
||||||
blockTimes int64
|
|
||||||
|
|
||||||
totalIpWhiteListPassTimes int64
|
|
||||||
ipWhiteListPassTimes int64
|
|
||||||
totalLaunchWhiteListPassTimes int64
|
|
||||||
launchWhiteListPassTimes int64
|
|
||||||
totalSafeZonePassTimes int64
|
|
||||||
safeZonePassTimes int64
|
|
||||||
|
|
||||||
totalHttpMethodBlockTimes int64
|
|
||||||
httpMethodBlockTimes int64
|
|
||||||
totalSessionErrBlockTimes int64
|
|
||||||
sessionErrBlockTimes int64
|
|
||||||
totalIpBlackListBlockTimes int64
|
|
||||||
ipBlackListBlockTimes int64
|
|
||||||
totalLaunchBlackListBlockTimes int64
|
|
||||||
launchBlackListBlockTimes int64
|
|
||||||
totalUnSafeZoneBlockTimes int64
|
|
||||||
unSafeZoneBlockTimes int64
|
|
||||||
}
|
|
||||||
|
|
||||||
func (this *GameConf) IsPass(remoteAddr string, launchInfo string) bool {
|
|
||||||
/*
|
|
||||||
remoteAddr := q5.GetRequestRemoteAddr(r)
|
|
||||||
if this.clusterConf.GetTesting() == 1 && q5.Request(r, "ip").GetString() != "" {
|
|
||||||
remoteAddr = q5.Request(r, "ip").GetString()
|
|
||||||
}
|
|
||||||
if G.RiskMgr.InIpWhiteList(remoteAddr) {
|
|
||||||
atomic.AddInt64(&this.totalIpWhiteListPassTimes, 1)
|
|
||||||
atomic.AddInt64(&this.ipWhiteListPassTimes, 1)
|
|
||||||
return true
|
|
||||||
}
|
|
||||||
if G.RiskMgr.InIpBlackList(remoteAddr) {
|
|
||||||
atomic.AddInt64(&this.totalIpBlackListBlockTimes, 1)
|
|
||||||
atomic.AddInt64(&this.ipBlackListBlockTimes, 1)
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
launchInfo := q5.GetPostBody(r).GetString()
|
|
||||||
if G.RiskMgr.InLaunchWhiteList(gameId, channel, launchInfo) {
|
|
||||||
atomic.AddInt64(&this.totalLaunchWhiteListPassTimes, 1)
|
|
||||||
atomic.AddInt64(&this.launchWhiteListPassTimes, 1)
|
|
||||||
return true
|
|
||||||
}
|
|
||||||
if G.RiskMgr.InLaunchBlackList(gameId, channel, launchInfo) {
|
|
||||||
atomic.AddInt64(&this.totalLaunchBlackListBlockTimes, 1)
|
|
||||||
atomic.AddInt64(&this.launchBlackListBlockTimes, 1)
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
if G.RiskMgr.IsSafeZone(gameId, channel, remoteAddr, &responseStr) {
|
|
||||||
atomic.AddInt64(&this.totalSafeZonePassTimes, 1)
|
|
||||||
atomic.AddInt64(&this.safeZonePassTimes, 1)
|
|
||||||
return true
|
|
||||||
} else {
|
|
||||||
atomic.AddInt64(&this.totalUnSafeZoneBlockTimes, 1)
|
|
||||||
atomic.AddInt64(&this.unSafeZoneBlockTimes, 1)
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
|
|
||||||
func (this* GameConf) InIpWhiteList(ip string) bool {
|
|
||||||
this.ipWhiteListMutex.Lock()
|
|
||||||
defer this.ipWhiteListMutex.Unlock()
|
|
||||||
_, ok := this.ipWhiteList[ip]
|
|
||||||
return ok
|
|
||||||
}
|
|
||||||
|
|
||||||
func (this* GameConf) InIpBlackList(ip string) bool {
|
|
||||||
this.ipBlackListMutex.Lock()
|
|
||||||
defer this.ipBlackListMutex.Unlock()
|
|
||||||
_, ok := this.ipBlackList[ip]
|
|
||||||
return ok
|
|
||||||
}
|
|
||||||
|
|
||||||
func (this* GameConf) InLaunchWhiteList(gameId int32, channel int32, launchInfo string) bool {
|
|
||||||
this.launchWhiteListMutex.Lock()
|
|
||||||
defer this.launchWhiteListMutex.Unlock()
|
|
||||||
_, ok := this.launchWhiteList[launchInfo]
|
|
||||||
return ok
|
|
||||||
}
|
|
||||||
|
|
||||||
func (this* GameConf) InLaunchBlackList(gameId int32, channel int32, launchInfo string) bool {
|
|
||||||
this.launchBlackListMutex.Lock()
|
|
||||||
defer this.launchBlackListMutex.Unlock()
|
|
||||||
_, ok := this.launchBlackList[launchInfo]
|
|
||||||
return ok
|
|
||||||
}
|
|
||||||
|
|
||||||
func (this* GameConf) Init() {
|
|
||||||
this.ipWhiteListMutex.Lock()
|
|
||||||
this.ipBlackListMutex.Lock()
|
|
||||||
this.launchWhiteListMutex.Lock()
|
|
||||||
this.launchBlackListMutex.Lock()
|
|
||||||
this.blockRegionHashMutex.Lock()
|
|
||||||
defer this.ipWhiteListMutex.Unlock()
|
|
||||||
defer this.ipBlackListMutex.Unlock()
|
|
||||||
defer this.launchWhiteListMutex.Unlock()
|
|
||||||
defer this.launchBlackListMutex.Unlock()
|
|
||||||
defer this.blockRegionHashMutex.Unlock()
|
|
||||||
|
|
||||||
this.ipWhiteList = make(map[string]int32)
|
|
||||||
this.ipBlackList = make(map[string]int32)
|
|
||||||
this.launchWhiteList = make(map[string]int32)
|
|
||||||
this.launchBlackList = make(map[string]int32)
|
|
||||||
this.blockRegionHash = make(map[string]int32)
|
|
||||||
|
|
||||||
for _, val := range G.MetaMgr.GetIpWhiteList().GetList() {
|
|
||||||
this.ipWhiteList[val] = 1
|
|
||||||
}
|
|
||||||
for _, val := range G.MetaMgr.GetIpBlackList().GetList() {
|
|
||||||
this.ipBlackList[val] = 1
|
|
||||||
}
|
|
||||||
for _, val := range G.MetaMgr.GetLaunchWhiteList().GetList() {
|
|
||||||
this.launchWhiteList[val] = 1
|
|
||||||
}
|
|
||||||
for _, val := range G.MetaMgr.GetLaunchBlackList().GetList() {
|
|
||||||
this.launchBlackList[val] = 1
|
|
||||||
}
|
|
||||||
for _, val := range G.MetaMgr.GetFixedBlockRegion().GetList() {
|
|
||||||
this.blockRegionHash[val] = 1
|
|
||||||
}
|
|
||||||
this.lastActiveTime = f5.App.NowUnix()
|
|
||||||
f5.App.AddIMMsg(IM_GAMECONF_CREATE, new(q5.XParams).Init(func (params* q5.XParams) {
|
|
||||||
params.Sender.SetInt32(this.gameId)
|
|
||||||
params.Param1.SetInt32(this.channel)
|
|
||||||
}))
|
|
||||||
}
|
|
||||||
|
|
||||||
func (this* GameConf) IsBlockZone(country string, province string, city string) bool {
|
|
||||||
if country == "" || province == "" || city == "" {
|
|
||||||
return true
|
|
||||||
}
|
|
||||||
if country != "中国" {
|
|
||||||
return true
|
|
||||||
}
|
|
||||||
|
|
||||||
/*this.blockRegionHashMutex.Lock()
|
|
||||||
defer this.blockRegionHashMutex.Unlock()
|
|
||||||
if _, ok := this.blockRegionHash[province]; ok {
|
|
||||||
return true
|
|
||||||
}
|
|
||||||
if _, ok := this.blockRegionHash[city]; ok {
|
|
||||||
return true
|
|
||||||
}
|
|
||||||
if _, ok := this.blockRegionHash[province + "/" + city]; ok {
|
|
||||||
return true
|
|
||||||
}*/
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
|
|
||||||
func (this* GameConf) IsSafeZone(ip string, response_str* string) bool {
|
|
||||||
accessKeyId := ""
|
|
||||||
accessSecret := ""
|
|
||||||
G.RiskMgr.GetSdkInfo(&accessKeyId, &accessSecret)
|
|
||||||
client, err := geoip.NewClientWithAccessKey("cn-hangzhou", accessKeyId, accessSecret)
|
|
||||||
if err != nil {
|
|
||||||
f5.SysLog().Warning("NewClientWithAccessKey error %s", err.Error())
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
|
|
||||||
request := geoip.CreateDescribeIpv4LocationRequest()
|
|
||||||
request.Scheme = "https"
|
|
||||||
request.Ip = ip
|
|
||||||
|
|
||||||
response, err := client.DescribeIpv4Location(request)
|
|
||||||
if err != nil {
|
|
||||||
f5.SysLog().Warning("Ipv4Location error %s", err.Error())
|
|
||||||
return false
|
|
||||||
}
|
|
||||||
*response_str = q5.EncodeJson(response)
|
|
||||||
return !this.IsBlockZone(response.Country, response.Province, response.City)
|
|
||||||
}
|
|
||||||
|
|
||||||
func (this* GameConf) Dump() *q5.MutableXObject {
|
|
||||||
this.ipWhiteListMutex.Lock()
|
|
||||||
this.ipBlackListMutex.Lock()
|
|
||||||
this.launchWhiteListMutex.Lock()
|
|
||||||
this.launchBlackListMutex.Lock()
|
|
||||||
this.blockRegionHashMutex.Lock()
|
|
||||||
//this.fixedBlockProvinceCityHashMutex.Lock()
|
|
||||||
defer this.ipWhiteListMutex.Unlock()
|
|
||||||
defer this.ipBlackListMutex.Unlock()
|
|
||||||
defer this.launchWhiteListMutex.Unlock()
|
|
||||||
defer this.launchBlackListMutex.Unlock()
|
|
||||||
defer this.blockRegionHashMutex.Unlock()
|
|
||||||
//defer this.fixedBlockProvinceCityHashMutex.Unlock()
|
|
||||||
|
|
||||||
fillRespObj := func(respObj* q5.MutableXObject, attrName string, mapObj* map[string]int32) {
|
|
||||||
list := q5.NewMxoArray()
|
|
||||||
for key, _ := range *mapObj {
|
|
||||||
list.PushXValue(q5.NewXString(key))
|
|
||||||
}
|
|
||||||
respObj.SetXObject(attrName, list.AsXObject())
|
|
||||||
}
|
|
||||||
|
|
||||||
respObj := q5.NewMxoObject()
|
|
||||||
respObj.SetXValue("errcode", q5.NewXInt32(0))
|
|
||||||
respObj.SetXValue("errmsg", q5.NewXString(""))
|
|
||||||
fillRespObj(respObj, "ip_white_list", &this.ipWhiteList)
|
|
||||||
fillRespObj(respObj, "ip_black_list", &this.ipBlackList)
|
|
||||||
fillRespObj(respObj, "launch_white_list", &this.launchWhiteList)
|
|
||||||
fillRespObj(respObj, "launch_black_list", &this.launchBlackList)
|
|
||||||
fillRespObj(respObj, "block_province_city_list", &this.blockRegionHash)
|
|
||||||
//fillRespObj(respObj, "fixed_block_province_city_list", &this.fixedBlockProvinceCityHash)
|
|
||||||
return respObj
|
|
||||||
}
|
|
||||||
|
|
||||||
func (this* GameConf) GetPassObj() *q5.XObject {
|
|
||||||
passObj := q5.NewMxoObject()
|
|
||||||
/*passObj.SetXValue("total_white_ip_times", q5.NewXInt64(this.totalIpWhiteListPassTimes))
|
|
||||||
passObj.SetXValue("curr_white_ip_times", q5.NewXInt64(this.ipWhiteListPassTimes))
|
|
||||||
passObj.SetXValue("total_white_launch_times", q5.NewXInt64(this.totalLaunchWhiteListPassTimes))
|
|
||||||
passObj.SetXValue("curr_white_launch_times", q5.NewXInt64(this.launchWhiteListPassTimes))
|
|
||||||
passObj.SetXValue("total_safezone_times", q5.NewXInt64(this.totalSafeZonePassTimes))
|
|
||||||
passObj.SetXValue("curr_safezone_times", q5.NewXInt64(this.safeZonePassTimes))*/
|
|
||||||
return passObj.AsXObject()
|
|
||||||
}
|
|
||||||
|
|
||||||
func (this* GameConf) GetBlockObj() *q5.XObject {
|
|
||||||
blockObj := q5.NewMxoObject()
|
|
||||||
/*blockObj.SetXValue("total_method_err_times", q5.NewXInt64(this.totalHttpMethodBlockTimes))
|
|
||||||
blockObj.SetXValue("curr_method_err_times", q5.NewXInt64(this.httpMethodBlockTimes))
|
|
||||||
blockObj.SetXValue("total_session_err_times", q5.NewXInt64(this.totalSessionErrBlockTimes))
|
|
||||||
blockObj.SetXValue("curr_session_err_times", q5.NewXInt64(this.sessionErrBlockTimes))
|
|
||||||
blockObj.SetXValue("total_black_ip_times", q5.NewXInt64(this.totalIpBlackListBlockTimes))
|
|
||||||
blockObj.SetXValue("curr_black_ip_times", q5.NewXInt64(this.ipBlackListBlockTimes))
|
|
||||||
blockObj.SetXValue("total_black_launch_times", q5.NewXInt64(this.totalLaunchBlackListBlockTimes))
|
|
||||||
blockObj.SetXValue("curr_black_launch_times", q5.NewXInt64(this.launchBlackListBlockTimes))
|
|
||||||
blockObj.SetXValue("total_unsafezone_times", q5.NewXInt64(this.totalUnSafeZoneBlockTimes))
|
|
||||||
blockObj.SetXValue("curr_unsafezone_times", q5.NewXInt64(this.unSafeZoneBlockTimes))*/
|
|
||||||
return blockObj.AsXObject()
|
|
||||||
}
|
|
||||||
|
|
||||||
func (this* GameConf) Active() {
|
|
||||||
this.lastActiveTime = f5.App.NowUnix()
|
|
||||||
}
|
|
||||||
|
|
||||||
func (this* GameConf) SyncConf() {
|
|
||||||
}
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user