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@ -569,7 +569,7 @@ void Player::LootInteraction(Loot* entity)
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case 8:
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case 8:
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{
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{
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if (skin != 0) {
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if (skin != 0) {
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room->DropItem(pos, item_meta->i->id(), 1);
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room->DropItem(pos, skin, 1);
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}
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}
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skin = entity->item_id;
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skin = entity->item_id;
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SyncAroundPlayers();
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SyncAroundPlayers();
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