修复跳伞时间问题
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@ -624,7 +624,7 @@ void Human::DoJump()
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a8::SetBitFlag(status, HS_Jump);
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jump_frameno = room->frame_no;
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SyncAroundPlayers();
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room->xtimer.AddDeadLineTimerAndAttach(MetaMgr::Instance()->jump_time,
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room->xtimer.AddDeadLineTimerAndAttach(MetaMgr::Instance()->jump_time * SERVER_FRAME_RATE,
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a8::XParams()
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.SetSender(this),
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[] (const a8::XParams& param)
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