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@ -373,10 +373,8 @@ void App::DispatchMsg()
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void App::ProcessGameGateMsg(f8::MsgHdr& hdr)
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{
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if (hdr.msgid == ss::_SS_Ping) {
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#if 0
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ss::SS_Pong pongmsg;
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GGListener::Instance()->SendProxyMsg(hdr.socket_handle, pongmsg);
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#endif
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return;
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}
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f8::NetMsgHandler* handler = f8::GetNetMsgHandler(&HandlerMgr::Instance()->ggmsghandler,
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@ -3,12 +3,11 @@ package ss;
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//消息id定义
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enum SSMessageId_e
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{
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_SS_Ping = 8;
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_SS_Pong = 9;
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_SS_WSP_SocketDisconnect = 10;
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_SS_WSP_RequestTargetServer = 11;
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_SS_MS_ResponseTargetServer = 12;
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_SS_Ping = 150;
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_SS_Pong = 151;
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}
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@ -1,5 +1,15 @@
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package ss;
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message SS_Ping
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{
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}
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message SS_Pong
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{
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}
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message SS_WSP_SocketDisconnect
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{
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}
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