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2bf4c45faf
@ -80,7 +80,7 @@ void Bullet::OnHit(std::vector<Entity*>& objects)
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{
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Human* hum = (Human*)target;
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if (!hum->dead) {
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hum->DecHP(10, 0, "");
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hum->DecHP(10, player->entity_uniid, player->name);
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}
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}
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break;
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