diff --git a/server/gameserver/player.cc b/server/gameserver/player.cc index 3487aa1..cba84be 100644 --- a/server/gameserver/player.cc +++ b/server/gameserver/player.cc @@ -129,7 +129,6 @@ void Player::UpdateMove() break; #endif } - move_ok = true; room->grid_service.MoveHuman(this); } if (last_collision_door && !TestCollision(last_collision_door)) { diff --git a/server/gameserver/room.cc b/server/gameserver/room.cc index 5835530..bf8c41f 100644 --- a/server/gameserver/room.cc +++ b/server/gameserver/room.cc @@ -23,7 +23,7 @@ #include "hero.h" const int ROOM_MAX_PLAYER_NUM = 50; -#if 1 +#if 0 const int ANDROID_NUM = 0; #else const int ANDROID_NUM = 10;