sendgameover ok

This commit is contained in:
aozhiwei 2019-05-06 10:54:06 +08:00
parent 8dcf83edc8
commit 3ef654d04b
3 changed files with 85 additions and 69 deletions

View File

@ -466,7 +466,6 @@ void Human::BeKill(int killer_id, const std::string& killer_name, int weapon_id)
dead = true;
health = 0.0f;
dead_frameno = room->frame_no;
send_gameover = true;
room->OnHumanDie(this);
SyncAroundPlayers();
if (team_members) {
@ -477,6 +476,7 @@ void Human::BeKill(int killer_id, const std::string& killer_name, int weapon_id)
}
}
}
SendGameOver();
}
}
@ -1266,73 +1266,14 @@ void Human::SendUpdateMsg()
++send_msg_times;
}
ClearFrameData();
if (send_gameover) {
UpdateGameOver();
}
}
void Human::UpdateGameOver()
void Human::SendGameOver()
{
a8::MutableXObject* params = a8::MutableXObject::NewObject();
GenBattleReportData(params);
auto on_ok = [] (a8::XParams& param, a8::XObject& data)
{
long long room_uuid = param.sender;
int hum_uniid = param.param1;
Room* room = RoomMgr::Instance()->GetRoomByUuid(room_uuid);
if (room) {
Entity* entity = room->GetEntityByUniId(hum_uniid);
if (entity && entity->entity_type == ET_Player) {
Human* hum = (Human*)entity;
hum->stats.history_time_alive = data.Get("alive_time_his");
hum->stats.history_kills = data.Get("kill_his");
hum->stats.history_damage_amount = data.Get("harm_his");
hum->stats.history_heal_amount = data.Get("add_HP_his");
cs::SMGameOver msg;
hum->FillSMGameOver(msg);
hum->SendNotifyMsg(msg);
if (!sending_gameover_) {
InternalSendGameOver();
}
}
};
auto on_error = [] (a8::XParams& param, const std::string& response)
{
long long room_uuid = param.sender;
int hum_uniid = param.param1;
Room* room = RoomMgr::Instance()->GetRoomByUuid(room_uuid);
if (room) {
Entity* entity = room->GetEntityByUniId(hum_uniid);
if (entity && entity->entity_type == ET_Player) {
Human* hum = (Human*)entity;
++hum->send_gameover_trycount;
if (hum->send_gameover_trycount < 10){
hum->send_gameover = true;
}
}
}
};
std::string url;
if (!f8::IsOnlineEnv()) {
if (App::Instance()->flags.find(3) != App::Instance()->flags.end()) {
url = "http://192.168.100.41/webapp/index.php?c=Role&a=battleReport";
} else {
url = "https://game2001api-test.kingsome.cn/webapp/index.php?c=Role&a=battleReport";
}
} else {
url = "https://game2001api.kingsome.cn/webapp/index.php?c=Role&a=battleReport";
}
f8::HttpClientPool::Instance()->HttpGet(
a8::XParams()
.SetSender(room->room_uuid)
.SetParam1(entity_uniid),
on_ok,
on_error,
url.c_str(),
*params,
rand()
);
delete params;
send_gameover = false;
}
void Human::FollowTarget(Human* target)
{
@ -1486,3 +1427,75 @@ void Human::GenBattleReportData(a8::MutableXObject* params)
}
params->SetVal("score", 0);
}
void Human::InternalSendGameOver()
{
if (already_report_battle_) {
cs::SMGameOver msg;
FillSMGameOver(msg);
SendNotifyMsg(msg);
return;
}
a8::MutableXObject* params = a8::MutableXObject::NewObject();
GenBattleReportData(params);
auto on_ok = [] (a8::XParams& param, a8::XObject& data)
{
long long room_uuid = param.sender;
int hum_uniid = param.param1;
Room* room = RoomMgr::Instance()->GetRoomByUuid(room_uuid);
if (room) {
Entity* entity = room->GetEntityByUniId(hum_uniid);
if (entity && entity->entity_type == ET_Player) {
Human* hum = (Human*)entity;
hum->sending_gameover_ = false;
hum->already_report_battle_ = true;
hum->stats.history_time_alive = data.Get("alive_time_his");
hum->stats.history_kills = data.Get("kill_his");
hum->stats.history_damage_amount = data.Get("harm_his");
hum->stats.history_heal_amount = data.Get("add_HP_his");
cs::SMGameOver msg;
hum->FillSMGameOver(msg);
hum->SendNotifyMsg(msg);
}
}
};
auto on_error = [] (a8::XParams& param, const std::string& response)
{
long long room_uuid = param.sender;
int hum_uniid = param.param1;
Room* room = RoomMgr::Instance()->GetRoomByUuid(room_uuid);
if (room) {
Entity* entity = room->GetEntityByUniId(hum_uniid);
if (entity && entity->entity_type == ET_Player) {
Human* hum = (Human*)entity;
hum->sending_gameover_ = false;
++hum->send_gameover_trycount_;
if (hum->send_gameover_trycount_ < 10){
hum->SendGameOver();
}
}
}
};
std::string url;
if (!f8::IsOnlineEnv()) {
if (App::Instance()->flags.find(3) != App::Instance()->flags.end()) {
url = "http://192.168.100.41/webapp/index.php?c=Role&a=battleReport";
} else {
url = "https://game2001api-test.kingsome.cn/webapp/index.php?c=Role&a=battleReport";
}
} else {
url = "https://game2001api.kingsome.cn/webapp/index.php?c=Role&a=battleReport";
}
f8::HttpClientPool::Instance()->HttpGet(
a8::XParams()
.SetSender(room->room_uuid)
.SetParam1(entity_uniid),
on_ok,
on_error,
url.c_str(),
*params,
rand()
);
delete params;
sending_gameover_ = true;
}

View File

@ -87,9 +87,6 @@ class Human : public Entity
PlayerStats stats;
bool send_gameover = false;
int send_gameover_trycount = 0;
int pain_killer_frameno = 0;
int pain_killer_lastingtime = 0;
xtimer_list* pain_killer_timer = nullptr;
@ -167,13 +164,14 @@ class Human : public Entity
{
GGListener::Instance()->SendToClient(socket_handle, 0, msg);
}
void UpdateGameOver();
void SendGameOver();
void FollowTarget(Human* target);
void SendDebugMsg(const std::string& debug_msg);
private:
void ClearFrameData();
void GenBattleReportData(a8::MutableXObject* params);
void InternalSendGameOver();
protected:
long long last_shot_frameno_ = 0;
@ -205,6 +203,11 @@ protected:
private:
CircleCollider* self_collider_ = nullptr;
long long last_sync_gas_frameno = 0;
bool already_report_battle_ = false;
bool sending_gameover_ = false;
int send_gameover_trycount_ = 0;
friend class FrameMaker;
friend class FrameEvent;
};

View File

@ -825,8 +825,8 @@ void Room::UpdateGas()
if (pair.second->dead) {
continue;
}
if (game_over) {
pair.second->send_gameover = true;
if (game_over && game_over_frameno == frame_no) {
pair.second->SendGameOver();
}
bool b1 = CircleContainCircle(gas_data.pos_old,
gas_data.gas_progress,