sendgameover ok
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8dcf83edc8
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@ -466,7 +466,6 @@ void Human::BeKill(int killer_id, const std::string& killer_name, int weapon_id)
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dead = true;
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health = 0.0f;
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dead_frameno = room->frame_no;
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send_gameover = true;
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room->OnHumanDie(this);
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SyncAroundPlayers();
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if (team_members) {
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@ -477,6 +476,7 @@ void Human::BeKill(int killer_id, const std::string& killer_name, int weapon_id)
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}
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}
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}
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SendGameOver();
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}
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}
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@ -1266,72 +1266,13 @@ void Human::SendUpdateMsg()
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++send_msg_times;
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}
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ClearFrameData();
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if (send_gameover) {
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UpdateGameOver();
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}
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}
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void Human::UpdateGameOver()
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void Human::SendGameOver()
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{
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a8::MutableXObject* params = a8::MutableXObject::NewObject();
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GenBattleReportData(params);
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auto on_ok = [] (a8::XParams& param, a8::XObject& data)
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{
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long long room_uuid = param.sender;
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int hum_uniid = param.param1;
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Room* room = RoomMgr::Instance()->GetRoomByUuid(room_uuid);
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if (room) {
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Entity* entity = room->GetEntityByUniId(hum_uniid);
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if (entity && entity->entity_type == ET_Player) {
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Human* hum = (Human*)entity;
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hum->stats.history_time_alive = data.Get("alive_time_his");
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hum->stats.history_kills = data.Get("kill_his");
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hum->stats.history_damage_amount = data.Get("harm_his");
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hum->stats.history_heal_amount = data.Get("add_HP_his");
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cs::SMGameOver msg;
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hum->FillSMGameOver(msg);
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hum->SendNotifyMsg(msg);
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}
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}
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};
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auto on_error = [] (a8::XParams& param, const std::string& response)
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{
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long long room_uuid = param.sender;
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int hum_uniid = param.param1;
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Room* room = RoomMgr::Instance()->GetRoomByUuid(room_uuid);
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if (room) {
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Entity* entity = room->GetEntityByUniId(hum_uniid);
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if (entity && entity->entity_type == ET_Player) {
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Human* hum = (Human*)entity;
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++hum->send_gameover_trycount;
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if (hum->send_gameover_trycount < 10){
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hum->send_gameover = true;
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}
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}
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}
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};
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std::string url;
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if (!f8::IsOnlineEnv()) {
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if (App::Instance()->flags.find(3) != App::Instance()->flags.end()) {
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url = "http://192.168.100.41/webapp/index.php?c=Role&a=battleReport";
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} else {
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url = "https://game2001api-test.kingsome.cn/webapp/index.php?c=Role&a=battleReport";
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}
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} else {
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url = "https://game2001api.kingsome.cn/webapp/index.php?c=Role&a=battleReport";
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if (!sending_gameover_) {
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InternalSendGameOver();
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}
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f8::HttpClientPool::Instance()->HttpGet(
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a8::XParams()
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.SetSender(room->room_uuid)
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.SetParam1(entity_uniid),
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on_ok,
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on_error,
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url.c_str(),
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*params,
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rand()
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);
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delete params;
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send_gameover = false;
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}
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void Human::FollowTarget(Human* target)
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@ -1486,3 +1427,75 @@ void Human::GenBattleReportData(a8::MutableXObject* params)
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}
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params->SetVal("score", 0);
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}
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void Human::InternalSendGameOver()
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{
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if (already_report_battle_) {
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cs::SMGameOver msg;
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FillSMGameOver(msg);
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SendNotifyMsg(msg);
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return;
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}
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a8::MutableXObject* params = a8::MutableXObject::NewObject();
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GenBattleReportData(params);
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auto on_ok = [] (a8::XParams& param, a8::XObject& data)
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{
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long long room_uuid = param.sender;
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int hum_uniid = param.param1;
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Room* room = RoomMgr::Instance()->GetRoomByUuid(room_uuid);
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if (room) {
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Entity* entity = room->GetEntityByUniId(hum_uniid);
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if (entity && entity->entity_type == ET_Player) {
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Human* hum = (Human*)entity;
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hum->sending_gameover_ = false;
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hum->already_report_battle_ = true;
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hum->stats.history_time_alive = data.Get("alive_time_his");
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hum->stats.history_kills = data.Get("kill_his");
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hum->stats.history_damage_amount = data.Get("harm_his");
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hum->stats.history_heal_amount = data.Get("add_HP_his");
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cs::SMGameOver msg;
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hum->FillSMGameOver(msg);
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hum->SendNotifyMsg(msg);
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}
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}
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};
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auto on_error = [] (a8::XParams& param, const std::string& response)
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{
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long long room_uuid = param.sender;
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int hum_uniid = param.param1;
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Room* room = RoomMgr::Instance()->GetRoomByUuid(room_uuid);
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if (room) {
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Entity* entity = room->GetEntityByUniId(hum_uniid);
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if (entity && entity->entity_type == ET_Player) {
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Human* hum = (Human*)entity;
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hum->sending_gameover_ = false;
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++hum->send_gameover_trycount_;
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if (hum->send_gameover_trycount_ < 10){
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hum->SendGameOver();
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}
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}
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}
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};
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std::string url;
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if (!f8::IsOnlineEnv()) {
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if (App::Instance()->flags.find(3) != App::Instance()->flags.end()) {
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url = "http://192.168.100.41/webapp/index.php?c=Role&a=battleReport";
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} else {
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url = "https://game2001api-test.kingsome.cn/webapp/index.php?c=Role&a=battleReport";
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}
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} else {
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url = "https://game2001api.kingsome.cn/webapp/index.php?c=Role&a=battleReport";
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}
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f8::HttpClientPool::Instance()->HttpGet(
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a8::XParams()
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.SetSender(room->room_uuid)
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.SetParam1(entity_uniid),
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on_ok,
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on_error,
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url.c_str(),
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*params,
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rand()
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);
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delete params;
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sending_gameover_ = true;
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}
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@ -87,9 +87,6 @@ class Human : public Entity
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PlayerStats stats;
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bool send_gameover = false;
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int send_gameover_trycount = 0;
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int pain_killer_frameno = 0;
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int pain_killer_lastingtime = 0;
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xtimer_list* pain_killer_timer = nullptr;
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@ -167,13 +164,14 @@ class Human : public Entity
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{
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GGListener::Instance()->SendToClient(socket_handle, 0, msg);
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}
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void UpdateGameOver();
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void SendGameOver();
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void FollowTarget(Human* target);
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void SendDebugMsg(const std::string& debug_msg);
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private:
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void ClearFrameData();
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void GenBattleReportData(a8::MutableXObject* params);
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void InternalSendGameOver();
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protected:
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long long last_shot_frameno_ = 0;
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@ -205,6 +203,11 @@ protected:
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private:
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CircleCollider* self_collider_ = nullptr;
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long long last_sync_gas_frameno = 0;
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bool already_report_battle_ = false;
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bool sending_gameover_ = false;
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int send_gameover_trycount_ = 0;
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friend class FrameMaker;
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friend class FrameEvent;
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};
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@ -825,8 +825,8 @@ void Room::UpdateGas()
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if (pair.second->dead) {
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continue;
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}
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if (game_over) {
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pair.second->send_gameover = true;
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if (game_over && game_over_frameno == frame_no) {
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pair.second->SendGameOver();
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}
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bool b1 = CircleContainCircle(gas_data.pos_old,
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gas_data.gas_progress,
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