diff --git a/server/gameserver/bullet.cc b/server/gameserver/bullet.cc index 2297c72..d7f134a 100644 --- a/server/gameserver/bullet.cc +++ b/server/gameserver/bullet.cc @@ -80,7 +80,7 @@ void Bullet::OnHit(std::vector& objects) { Human* hum = (Human*)target; if (!hum->dead) { - hum->DecHP(10, 0, ""); + hum->DecHP(10, player->entity_uniid, player->name); } } break;