From 4822180ce9ac6be8c3cdfcd595fa0ab657d7b288 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Tue, 23 Apr 2019 17:42:50 +0800 Subject: [PATCH] rename grid -> gridservice --- server/gameserver/{grid.cc => gridservice.cc} | 32 +++++++++---------- server/gameserver/{grid.h => gridservice.h} | 6 ++-- 2 files changed, 19 insertions(+), 19 deletions(-) rename server/gameserver/{grid.cc => gridservice.cc} (72%) rename server/gameserver/{grid.h => gridservice.h} (96%) diff --git a/server/gameserver/grid.cc b/server/gameserver/gridservice.cc similarity index 72% rename from server/gameserver/grid.cc rename to server/gameserver/gridservice.cc index 5e89ce4..486ad5d 100644 --- a/server/gameserver/grid.cc +++ b/server/gameserver/gridservice.cc @@ -1,18 +1,18 @@ #include "precompile.h" -#include "grid.h" +#include "gridservice.h" -Grid::Grid() +GridService::GridService() { } -Grid::~Grid() +GridService::~GridService() { } -void Grid::Init(int width, int height, int cell_width) +void GridService::Init(int width, int height, int cell_width) { map_width_ = width; map_height_ = height; @@ -41,7 +41,7 @@ void Grid::Init(int width, int height, int cell_width) max_y_ = cell_width_ * (cell_count_per_col_ - 1); } -void Grid::UnInit() +void GridService::UnInit() { if (cells_) { delete[] cells_; @@ -49,61 +49,61 @@ void Grid::UnInit() } } -void Grid::Get123456789(int grid_id, std::set& grid_list) +void GridService::Get123456789(int grid_id, std::set& grid_list) { for (size_t i = 1; i <= 9; ++i) { GetGridList(grid_id, i, grid_list); } } -void Grid::Get123(int grid_id, std::set& grid_list) +void GridService::Get123(int grid_id, std::set& grid_list) { GetGridList(grid_id, 1, grid_list); GetGridList(grid_id, 2, grid_list); GetGridList(grid_id, 3, grid_list); } -void Grid::Get456(int grid_id, std::set& grid_list) +void GridService::Get456(int grid_id, std::set& grid_list) { GetGridList(grid_id, 4, grid_list); GetGridList(grid_id, 5, grid_list); GetGridList(grid_id, 6, grid_list); } -void Grid::Get789(int grid_id, std::set& grid_list) +void GridService::Get789(int grid_id, std::set& grid_list) { GetGridList(grid_id, 7, grid_list); GetGridList(grid_id, 8, grid_list); GetGridList(grid_id, 9, grid_list); } -void Grid::Get147(int grid_id, std::set& grid_list) +void GridService::Get147(int grid_id, std::set& grid_list) { GetGridList(grid_id, 1, grid_list); GetGridList(grid_id, 4, grid_list); GetGridList(grid_id, 7, grid_list); } -void Grid::Get258(int grid_id, std::set& grid_list) +void GridService::Get258(int grid_id, std::set& grid_list) { GetGridList(grid_id, 2, grid_list); GetGridList(grid_id, 5, grid_list); GetGridList(grid_id, 8, grid_list); } -void Grid::Get369(int grid_id, std::set& grid_list) +void GridService::Get369(int grid_id, std::set& grid_list) { GetGridList(grid_id, 3, grid_list); GetGridList(grid_id, 6, grid_list); GetGridList(grid_id, 9, grid_list); } -void Grid::AddHuman(Human* hum, std::set& inc_grid_list) +void GridService::AddHuman(Human* hum, std::set& inc_grid_list) { } -void Grid::MoveHuman(Human* hum, float x, float y, +void GridService::MoveHuman(Human* hum, float x, float y, std::set& inc_grid_list, std::set& dec_grid_list ) @@ -111,12 +111,12 @@ void Grid::MoveHuman(Human* hum, float x, float y, } -void Grid::AddEntity(Entity* entity) +void GridService::AddEntity(Entity* entity) { } -void Grid::GetGridList(int grid_id, int offset, +void GridService::GetGridList(int grid_id, int offset, std::set& grid_list) { if (offset <1 || offset > 9) { diff --git a/server/gameserver/grid.h b/server/gameserver/gridservice.h similarity index 96% rename from server/gameserver/grid.h rename to server/gameserver/gridservice.h index a64e75c..2990652 100644 --- a/server/gameserver/grid.h +++ b/server/gameserver/gridservice.h @@ -15,11 +15,11 @@ struct GridCell class Human; class Entity; class Room; -class Grid +class GridService { public: - Grid(); - ~Grid(); + GridService(); + ~GridService(); void Init(int width, int height, int cell_width); void UnInit();