修复建筑碰撞问题

This commit is contained in:
aozhiwei 2019-04-22 11:47:45 +08:00
parent 79a8956b9a
commit 4e3f00bc68

View File

@ -73,12 +73,12 @@ ColliderComponent* Building::GetBoxBound()
collider->active = true;
collider->owner = this;
collider->_min = Vector2D(
pos.x - meta->i->tilewidth()/2.0,
pos.y - meta->i->tileheight()/2.0
-meta->i->tilewidth()/2.0,
-meta->i->tileheight()/2.0
);
collider->_max = Vector2D(
pos.x + meta->i->tilewidth()/2.0,
pos.y + meta->i->tileheight()/2.0
meta->i->tilewidth()/2.0,
meta->i->tileheight()/2.0
);
return collider;
}