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@ -56,7 +56,7 @@ static void SavePerfLog()
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a8::UdpLog::Instance()->Info("max_mainloop_rundelay:%d room_num:%d player_num:%d online_num:%d",
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{
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App::Instance()->perf.max_run_delay_time,
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RoomMgr::Instance()->RoomNum()
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RoomMgr::Instance()->RoomNum(),
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0,
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PlayerMgr::Instance()->OnlineNum()
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});
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@ -162,6 +162,7 @@ Room* RoomMgr::GetRoomByUuid(long long room_uuid)
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void RoomMgr::AddOverRoom(long long room_uuid)
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{
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inactive_room_hash_.erase(room_uuid);
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a8::Timer::Instance()->AddDeadLineTimer(1000,
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a8::XParams()
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.SetSender(room_uuid),
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