diff --git a/server/bin/restart.sh b/server/bin/restart.sh index 7d3ed21..152f905 100755 --- a/server/bin/restart.sh +++ b/server/bin/restart.sh @@ -1,5 +1,16 @@ #!/bin/bash -python manage.py restart $1 $2 +source /etc/profile +source /root/.bash_profile -echo 'success' +pid=$(ps -ef|grep "gameserver2001 -n $2 -i $1"|grep -v grep|awk '{print $2}') +echo $pid + +if [[ $pid != "" ]] +then + echo $pid|xargs kill -9 +else + echo "pid 为空" +fi + +nohup ./gameserver2001 -n $2 -i $1 >> gameserver2001$2_$1.out & diff --git a/server/gameserver/metamgr.cc b/server/gameserver/metamgr.cc index 0ffae6b..b96d7f6 100755 --- a/server/gameserver/metamgr.cc +++ b/server/gameserver/metamgr.cc @@ -134,6 +134,7 @@ public: MetaMgr::Instance()->tank_damage_interval = MetaMgr::Instance()->GetSysParamAsFloat("tank_damage_interval", 1); MetaMgr::Instance()->average_oil = MetaMgr::Instance()->GetSysParamAsInt("average_oil"); MetaMgr::Instance()->max_oil = MetaMgr::Instance()->GetSysParamAsInt("max_oil"); + MetaMgr::Instance()->max_energy_shield = MetaMgr::Instance()->GetSysParamAsInt("max_energy_shield"); if (MetaMgr::Instance()->K < 0.01f) { abort(); } diff --git a/server/gameserver/metamgr.h b/server/gameserver/metamgr.h index 1b293da..e879e96 100755 --- a/server/gameserver/metamgr.h +++ b/server/gameserver/metamgr.h @@ -55,6 +55,7 @@ class MetaMgr : public a8::Singleton float tank_damage_interval = 0.0f; float average_oil = 0.0f; float max_oil = 0.0f; + int max_energy_shield = 100; private: MetaDataLoader* loader_ = nullptr; diff --git a/server/gameserver/player.cc b/server/gameserver/player.cc index 9cfd4e8..7796ed3 100644 --- a/server/gameserver/player.cc +++ b/server/gameserver/player.cc @@ -31,7 +31,12 @@ void Player::Initialize() { Human::Initialize(); health = meta->i->health(); - max_energy_shield = energy_shield; + if (energy_shield) { + energy_shield = MetaMgr::Instance()->max_energy_shield; + max_energy_shield = energy_shield; + } else { + max_energy_shield = 0; + } skin_meta = MetaMgr::Instance()->GetDress(SkinId()); if (skin_meta) { skill_meta = MetaMgr::Instance()->GetSkill(skin_meta->i->skill_id()); @@ -1123,6 +1128,8 @@ void Player::_CMRevive(f8::MsgHdr& hdr, const cs::CMRevive& msg) dead = false; real_dead = false; downed = false; + energy_shield = MetaMgr::Instance()->max_energy_shield; + max_energy_shield = energy_shield; FreeDownedTimer(); health = GetMaxHP(); ResetTankSkin();