配置表添加reload

This commit is contained in:
aozhiwei 2019-06-20 15:12:02 +08:00
parent 3fbe67e77a
commit 53bd54b746
6 changed files with 23 additions and 21 deletions

View File

@ -27,6 +27,7 @@ void Android::Initialize()
Human::Initialize();
health = meta->i->health();
SetSkinInfo(14001);
GiveEquip();
}
void Android::Update(int delta_time)
@ -40,3 +41,17 @@ void Android::Update(int delta_time)
}
ai->Update(delta_time);
}
void Android::GiveEquip()
{
MetaData::Equip* weapon_meta = MetaMgr::Instance()->GetEquip(robot_meta->i->weapon_id());
if (weapon_meta) {
weapons[GUN_SLOT1].weapon_idx = GUN_SLOT1;
weapons[GUN_SLOT1].weapon_id = weapon_meta->i->id();
weapons[GUN_SLOT1].weapon_lv = robot_meta->i->weapon_lv();
weapons[GUN_SLOT1].ammo = 0;
weapons[GUN_SLOT1].meta = weapon_meta;
weapons[GUN_SLOT1].Recalc();
curr_weapon = &weapons[GUN_SLOT1];
}
}

View File

@ -18,4 +18,6 @@ class Android : public Human
virtual ~Android() override;
virtual void Initialize() override;
virtual void Update(int delta_time) override;
void GiveEquip();
};

View File

@ -924,19 +924,7 @@ bool Human::HasNoDownedTeammate()
void Human::Land()
{
a8::UnSetBitFlag(status, HS_Jump);
if (entity_subtype == EST_Android) {
Android * android = (Android*)this;
MetaData::Equip* weapon_meta = MetaMgr::Instance()->GetEquip(android->robot_meta->i->weapon_id());
if (weapon_meta) {
weapons[GUN_SLOT1].weapon_idx = GUN_SLOT1;
weapons[GUN_SLOT1].weapon_id = weapon_meta->i->id();
weapons[GUN_SLOT1].weapon_lv = android->robot_meta->i->weapon_lv();
weapons[GUN_SLOT1].ammo = 0;
weapons[GUN_SLOT1].meta = weapon_meta;
weapons[GUN_SLOT1].Recalc();
curr_weapon = &weapons[GUN_SLOT1];
}
} else if (App::Instance()->HasFlag(8)) {
if (App::Instance()->HasFlag(8)) {
MetaData::Equip* weapon_meta = MetaMgr::Instance()->GetEquip(a8::RandEx(12103, 12122));
if (weapon_meta) {
weapons[GUN_SLOT1].weapon_idx = GUN_SLOT1;

View File

@ -8,7 +8,7 @@
void JsonDataMgr::Init()
{
if (!f8::IsOnlineEnv() && App::Instance()->HasFlag(2)) {
work_path_ = a8::Format("/root/pub/%d/%d/conf_test/game%d/gameserver/",
work_path_ = a8::Format("/root/pub/%d/%d/conf_test/game%d/gameserver",
{
GAME_ID,
App::Instance()->instance_id,
@ -16,7 +16,7 @@ void JsonDataMgr::Init()
});
}
std::string gameserver_cluster_json_file;
gameserver_cluster_json_file = a8::Format("%s/../config/node%d/game%d.gameserver.cluster.json",
gameserver_cluster_json_file = a8::Format("%s/node%d/game%d.gameserver.cluster.json",
{
work_path_,
App::Instance()->node_id,
@ -48,7 +48,7 @@ std::shared_ptr<a8::XObject> JsonDataMgr::GetMasterServerClusterConf()
void JsonDataMgr::Reload()
{
std::string masterserver_cluster_json_file;
masterserver_cluster_json_file = a8::Format("%s/../config/node%d/game%d.masterserver.cluster.json",
masterserver_cluster_json_file = a8::Format("%s/node%d/game%d.masterserver.cluster.json",
{
work_path_,
App::Instance()->node_id,

View File

@ -19,7 +19,7 @@ public:
void Reload();
private:
std::string work_path_ = "./";
std::string work_path_ = "../config";
a8::XObject gameserver_cluster_json_;
a8::XObject masterserver_cluster_json_;
};

View File

@ -395,9 +395,6 @@ void Room::CreateThings()
void Room::DropItem(Vector2D pos, int item_id, int item_count, int item_lv)
{
#if 0
item_id = 12301 + rand() % 2;
#endif
MetaData::Equip* equip_meta = MetaMgr::Instance()->GetEquip(item_id);
if (equip_meta && equip_meta->i->group_num() > 0 && item_count > 0) {
int total_count = item_count;
@ -883,7 +880,7 @@ void Room::UpdateGas()
return true;
});
gas_data.gas_mode = GasWaiting;
gas_data.old_area_meta = MetaMgr::Instance()->GetSafeArea(30001);
gas_data.old_area_meta = MetaMgr::Instance()->GetSafeArea(30001);
gas_data.new_area_meta = MetaMgr::Instance()->GetSafeArea(30002);
gas_data.gas_progress = gas_data.old_area_meta->i->rad();
gas_data.gas_start_frameno = frame_no;