1
This commit is contained in:
parent
b4004df698
commit
609ae95ad1
@ -213,7 +213,7 @@ void Player::_CMVoice(f8::MsgHdr& hdr, const cs::CMVoice& msg)
|
||||
send_func);
|
||||
}
|
||||
|
||||
void Player::FillMFPlayerData(cs::MFPlayerData* player_data)
|
||||
void Player::FillMFPlayerData(cs::MFActivePlayerData* player_data)
|
||||
{
|
||||
player_data->set_has_action(false);
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ namespace cs
|
||||
class CMEmote;
|
||||
class CMSpectate;
|
||||
class CMVoice;
|
||||
class MFPlayerData;
|
||||
class MFActivePlayerData;
|
||||
}
|
||||
|
||||
class Room;
|
||||
@ -55,7 +55,7 @@ class Player : public Human
|
||||
void _CMSpectate(f8::MsgHdr& hdr, const cs::CMSpectate& msg);
|
||||
void _CMVoice(f8::MsgHdr& hdr, const cs::CMVoice& msg);
|
||||
|
||||
void FillMFPlayerData(cs::MFPlayerData* player_data);
|
||||
void FillMFPlayerData(cs::MFActivePlayerData* player_data);
|
||||
|
||||
private:
|
||||
cs::SMUpdate* update_msg = nullptr;
|
||||
|
@ -228,7 +228,7 @@ message MFLootFull
|
||||
optional int32 obj_uniid = 1; //唯一id
|
||||
optional MFVector2D pos = 2; //位置
|
||||
|
||||
optional string name = 6;
|
||||
optional int32 item_id = 6;
|
||||
optional int32 count = 7;
|
||||
optional int32 age_ms = 8;
|
||||
}
|
||||
@ -331,8 +331,8 @@ message MFObjectFull
|
||||
optional MFSmokeFull union_obj_9 = 10;
|
||||
}
|
||||
|
||||
//玩家数据
|
||||
message MFPlayerData
|
||||
//活跃玩家数据(当前)
|
||||
message MFActivePlayerData
|
||||
{
|
||||
optional float boost = 1;
|
||||
|
||||
@ -352,6 +352,7 @@ message MFPlayerData
|
||||
optional int32 spectator_count = 20;
|
||||
}
|
||||
|
||||
//毒气数据
|
||||
message MFGasData
|
||||
{
|
||||
optional int32 mode = 1; //0:inactive 1:waiting 2:moveing
|
||||
@ -373,12 +374,14 @@ message MFTeamData
|
||||
optional bool downed = 7;
|
||||
}
|
||||
|
||||
message MFTeamInfo
|
||||
//同队队友数据
|
||||
message MFTeammateInfo
|
||||
{
|
||||
optional int32 team_id = 1;
|
||||
repeated int32 player_ids = 2;
|
||||
}
|
||||
|
||||
//子弹
|
||||
message MFBullet
|
||||
{
|
||||
optional int32 player_id = 1; //玩家id
|
||||
@ -571,12 +574,12 @@ message SMUpdate
|
||||
repeated MFObjectFull full_objects = 3; //对象-全量(出现在视野)
|
||||
repeated MFObjectPart part_objects = 4; //对象-部分(用于插值更新)
|
||||
optional int32 active_player_id = 5; //当前活跃玩家id(如果玩家死亡后是观战对象的id)
|
||||
optional MFPlayerData active_player_data = 6; //活跃玩家数据(如果玩家死亡后是观战对象的数据)
|
||||
optional MFActivePlayerData active_player_data = 6; //活跃玩家数据(如果玩家死亡后是观战对象的数据)
|
||||
optional int32 alive_count = 15; //存活数量
|
||||
optional int32 gasT = 16;
|
||||
optional MFGasData gas_data = 17;
|
||||
optional int32 gasT = 16; //毒气
|
||||
optional MFGasData gas_data = 17; //毒气数据
|
||||
repeated MFTeamData team_data = 18;
|
||||
repeated MFTeamInfo teams = 19;
|
||||
repeated MFTeammateInfo teams = 19; //同队队友数据
|
||||
repeated MFBullet bullets = 20; //子弹
|
||||
repeated MFShot shots = 21; //射击
|
||||
repeated MFExplosion explosions = 22; //爆炸
|
||||
|
Loading…
x
Reference in New Issue
Block a user