From 69f984200dfd40f4ea409410ad80b9bc695bf72f Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Thu, 29 Aug 2019 09:32:41 +0800 Subject: [PATCH] 1 --- server/gameserver/human.cc | 1 - server/gameserver/types.h | 1 - 2 files changed, 2 deletions(-) diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index 2cba99c..4f73dca 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -2332,7 +2332,6 @@ void Human::ProcLootSkin(Loot* entity, MetaData::Equip* item_meta) skin_tank.tank_uniid = entity->entity_uniid; skin_tank.skin_id = item_meta->i->id(); skin_tank.skin_lv = std::max(1, GetSkinConfigLv(skin_tank.skin_id)); - skin_tank.bullet_num = entity->bullet_num; skin_tank_meta = item_meta; { tank_weapon = Weapon(); diff --git a/server/gameserver/types.h b/server/gameserver/types.h index c249ae9..a5a4f41 100755 --- a/server/gameserver/types.h +++ b/server/gameserver/types.h @@ -64,7 +64,6 @@ struct Skin int tank_uniid = 0; int skin_id = 0; int skin_lv = 0; - int bullet_num = 0; void ToPB(cs::MFSkin* pb_obj); };