添加battle report
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9b33e85aed
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@ -1197,7 +1197,7 @@ void Human::SendUpdateMsg()
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void Human::UpdateGameOver()
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{
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#if 0
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#if 1
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a8::MutableXObject* params = a8::MutableXObject::NewObject();
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GenBattleReportData(params);
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auto on_ok = [] (a8::XParams& param, a8::XObject& data)
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@ -1209,6 +1209,9 @@ void Human::UpdateGameOver()
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Entity* entity = room->GetEntityByUniId(hum_uniid);
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if (entity && entity->entity_type == ET_Player) {
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Human* hum = (Human*)entity;
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cs::SMGameOver msg;
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hum->FillSMGameOver(msg);
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hum->SendNotifyMsg(msg);
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}
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}
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};
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@ -1231,7 +1234,7 @@ void Human::UpdateGameOver()
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std::string url;
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if (!f8::IsOnlineEnv()) {
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if (App::Instance()->flags.find(3) != App::Instance()->flags.end()) {
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url = "http://http://192.168.100.41/webapp/index.php?c=Role&a=battleReport";
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url = "http://192.168.100.41/webapp/index.php?c=Role&a=battleReport";
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} else {
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url = "https://game2001api-test.kingsome.cn/webapp/index.php?c=Role&a=battleReport";
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}
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