This commit is contained in:
aozhiwei 2019-05-15 15:35:47 +08:00
parent 2800019563
commit 75e494b0f7

View File

@ -175,13 +175,16 @@ void Player::UpdateSelectWeapon()
return;
}
if (selected_weapon_idx >= 0 && selected_weapon_idx < weapons.size()) {
Weapon* old_weapon = curr_weapon;
Weapon* weapon = &weapons[selected_weapon_idx];
if (weapon->weapon_id != 0) {
curr_weapon = weapon;
ResetAction();
need_sync_active_player = true;
SyncAroundPlayers();
AutoLoadingBullet();
if (old_weapon != weapon) {
AutoLoadingBullet();
}
}
}
select_weapon = false;