添加0向量处理

This commit is contained in:
aozhiwei 2019-05-13 13:53:02 +08:00
parent 8000aa1631
commit 7aeaaef757

View File

@ -811,8 +811,11 @@ void Player::_CMMove(f8::MsgHdr& hdr, const cs::CMMove& msg)
#endif
if (!a8::HasBitFlag(status, HS_Fly)) {
if (msg.has_attack_dir()) {
attack_dir.FromPB(&msg.attack_dir());
attack_dir.Normalize();
if (std::abs(msg.attack_dir().x()) > 0.000001f ||
std::abs(msg.attack_dir().y()) > 0.000001f) {
attack_dir.FromPB(&msg.attack_dir());
attack_dir.Normalize();
}
} else {
if (moving) {
attack_dir = move_dir;