This commit is contained in:
aozhiwei 2019-08-28 21:42:05 +08:00
parent 0074d8a0bf
commit 98d422d657

View File

@ -1205,7 +1205,7 @@ void Human::DoGetDown()
int entity_uniid = room->CreateLoot(skin_tank.skin_id, pos, 1, 1);
Entity* loot_entity = room->GetEntityByUniId(entity_uniid);
if (loot_entity && loot_entity->entity_type == ET_Loot) {
((Loot*)loot_entity)->bullet_num = skin_tank.bullet_num;
((Loot*)loot_entity)->bullet_num = tank_weapon.ammo;
}
skin_tank = Skin();
tank_weapon = Weapon();