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@ -1264,7 +1264,6 @@ void Human::SendUpdateMsg()
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void Human::UpdateGameOver()
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{
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#if 1
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a8::MutableXObject* params = a8::MutableXObject::NewObject();
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GenBattleReportData(params);
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auto on_ok = [] (a8::XParams& param, a8::XObject& data)
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@ -1323,11 +1322,6 @@ void Human::UpdateGameOver()
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rand()
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);
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delete params;
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#else
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cs::SMGameOver msg;
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FillSMGameOver(msg);
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SendNotifyMsg(msg);
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#endif
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send_gameover = false;
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}
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