From acc552b9e872d76779ec623e261b6c5106cbf502 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Sun, 28 Apr 2019 15:53:46 +0800 Subject: [PATCH] cdtime --- server/gameserver/human.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index 2840fa7..fc54c5d 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -939,9 +939,9 @@ void Human::FillMFActivePlayerData(cs::MFActivePlayerData* player_data) #if 1 if (skill_meta) { int passed_time = (room->frame_no - last_use_skill_frameno_) * FRAME_RATE_MS; - int skill_left_time = std::max(0, skill_meta->i->last_time() * 1000 - passed_time); + int skill_left_time = std::max(0, skill_meta->i->cd_time() * 1000 - passed_time); player_data->set_skill_left_time(skill_left_time); - player_data->set_skill_cd_time(skill_meta->i->last_time() * 1000); + player_data->set_skill_cd_time(skill_meta->i->cd_time() * 1000); } #endif FillBodyState(player_data->mutable_states());