diff --git a/server/gameserver/player.cc b/server/gameserver/player.cc index 61f9bf3..3ef8059 100644 --- a/server/gameserver/player.cc +++ b/server/gameserver/player.cc @@ -193,7 +193,7 @@ void Player::UpdateAction() if (inventory[item_meta->i->_inventory_slot()] > 0) { float old_health = health; health += item_meta->i->heal(); - health = std::min(100.0f, GetMaxHP()); + health = std::min(health, GetMaxHP()); stats.heal_amount += health - old_health; --inventory[item_meta->i->_inventory_slot()]; need_sync_active_player = true;