添加自动装弹逻辑
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@ -394,6 +394,10 @@ void Player::Shot()
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}
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break;
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}
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if (curr_weapon->weapon_idx != 0 &&
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curr_weapon->ammo <= 0) {
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AutoLoadingBullet();
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}
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last_shot_frameno_ = room->frame_no;
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need_sync_active_player = true;
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}
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