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@ -50,7 +50,25 @@ void Building::FillMFObjectPart(Human* hum, cs::MFObjectPart* part_data)
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void Building::FillMFObjectFull(Human* hum, cs::MFObjectFull* full_data)
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void Building::FillMFObjectFull(Human* hum, cs::MFObjectFull* full_data)
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{
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{
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full_data->set_object_type(ET_Building);
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full_data->set_object_type(ET_Building);
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if (IsClientCached(hum)) {
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int object_flags = 0;
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a8::SetBitFlag(object_flags, kOfReadCache);
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full_data->set_obj_uniid(GetEntityUniId());
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full_data->set_object_flags(object_flags);
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return;
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}
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cs::MFBuildingFull* p = full_data->mutable_union_obj_3();
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cs::MFBuildingFull* p = full_data->mutable_union_obj_3();
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if (CanClientCache(hum)) {
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int object_flags = 0;
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a8::SetBitFlag(object_flags, kOfWriteCache);
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#if 0
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full_data->set_obj_uniid(GetEntityUniId());
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#endif
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full_data->set_object_flags(object_flags);
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AddClientCache(hum);
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}
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p->set_obj_uniid(entity_uniid);
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p->set_obj_uniid(entity_uniid);
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TypeConvert::ToPb(pos, p->mutable_pos());
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TypeConvert::ToPb(pos, p->mutable_pos());
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@ -105,7 +105,25 @@ void Obstacle::FillMFObjectPart(Human* hum, cs::MFObjectPart* part_data)
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void Obstacle::FillMFObjectFull(Human* hum, cs::MFObjectFull* full_data)
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void Obstacle::FillMFObjectFull(Human* hum, cs::MFObjectFull* full_data)
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{
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{
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full_data->set_object_type(ET_Obstacle);
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full_data->set_object_type(ET_Obstacle);
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if (IsClientCached(hum)) {
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int object_flags = 0;
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a8::SetBitFlag(object_flags, kOfReadCache);
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full_data->set_obj_uniid(GetEntityUniId());
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full_data->set_object_flags(object_flags);
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return;
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}
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cs::MFObstacleFull* p = full_data->mutable_union_obj_2();
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cs::MFObstacleFull* p = full_data->mutable_union_obj_2();
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if (CanClientCache(hum)) {
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int object_flags = 0;
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a8::SetBitFlag(object_flags, kOfWriteCache);
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#if 0
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full_data->set_obj_uniid(GetEntityUniId());
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#endif
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full_data->set_object_flags(object_flags);
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AddClientCache(hum);
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}
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p->set_obj_uniid(entity_uniid);
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p->set_obj_uniid(entity_uniid);
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TypeConvert::ToPb(pos, p->mutable_pos());
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TypeConvert::ToPb(pos, p->mutable_pos());
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p->set_scale(1.0f);
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p->set_scale(1.0f);
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