diff --git a/server/gameserver/bullet.cc b/server/gameserver/bullet.cc index 8433d3e..3c55511 100644 --- a/server/gameserver/bullet.cc +++ b/server/gameserver/bullet.cc @@ -26,7 +26,6 @@ void Bullet::Update(int delta_time) { pos = pos + dir * gun_meta->i->bullet_speed() / 20.0f; float distance = (pos - born_pos).Norm(); - room->grid_service.MoveBullet(this); if (room->OverBorder(pos, gun_meta->i->bullet_rad())) { if (IsBomb()){ ProcBomb(); @@ -34,6 +33,7 @@ void Bullet::Update(int delta_time) room->RemoveObjectLater(this); } } else { + room->grid_service.MoveBullet(this); std::set objects; for (auto& grid : grid_list) { for (Human* hum: grid->human_list) {