remove dead dead_frameno from human
This commit is contained in:
parent
910daa7523
commit
c4d2ca3fcd
@ -60,7 +60,6 @@ class Human : public Entity
|
|||||||
std::string name;
|
std::string name;
|
||||||
std::string avatar_url;
|
std::string avatar_url;
|
||||||
float health = 0.0;
|
float health = 0.0;
|
||||||
bool dead = false;
|
|
||||||
bool downed = false;
|
bool downed = false;
|
||||||
bool disconnected = false;
|
bool disconnected = false;
|
||||||
int anim_type = 0;
|
int anim_type = 0;
|
||||||
@ -82,7 +81,6 @@ class Human : public Entity
|
|||||||
bool poisoning = false;
|
bool poisoning = false;
|
||||||
long long poisoning_time = 0;
|
long long poisoning_time = 0;
|
||||||
int lethal_weapon = 0;
|
int lethal_weapon = 0;
|
||||||
long long dead_frameno = 0;
|
|
||||||
long long join_frameno = 0;
|
long long join_frameno = 0;
|
||||||
int status = 0;
|
int status = 0;
|
||||||
float atk_add = 0.0f;
|
float atk_add = 0.0f;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user