diff --git a/server/gameserver/android.ai.cc b/server/gameserver/android.ai.cc index 21b905b..2e60951 100644 --- a/server/gameserver/android.ai.cc +++ b/server/gameserver/android.ai.cc @@ -111,6 +111,9 @@ void AndroidAI::DoAttack() a8::HasBitFlag(hum->status, HS_Jump)) { return; } + if (hum->room->gas_data.gas_mode == GasInactive) { + return; + } if (owner->updated_times % 10 == 0) { Human* enemy = owner->room->FindEnemy((Human*)owner); if (enemy) {