add debug_mode log
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@ -218,7 +218,12 @@ bool App::Init(int argc, char* argv[])
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PlayerMgr::Instance()->Init();
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GGListener::Instance()->Init();
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a8::UdpLog::Instance()->Info("gameserver starting instance_id:%d pid:%d", {instance_id, getpid()});
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a8::UdpLog::Instance()->Info("gameserver starting instance_id:%d pid:%d debug_mode:%d",
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{
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instance_id,
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getpid(),
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debug_mode
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});
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{
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int perf_log_time = 1000 * 30;
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a8::Timer::Instance()->AddRepeatTimer(perf_log_time,
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