diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index 256de56..4535508 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -750,6 +750,7 @@ void Human::BeKill(int killer_id, const std::string& killer_name, int weapon_id) stats.killer_name = killer_name; stats.weapon_id = weapon_id; dead = true; + downed = false; health = 0.0f; dead_frameno = room->frame_no; ++dead_times; @@ -2406,6 +2407,7 @@ void Human::Revive() Human* hum = (Human*)param.sender.GetUserData(); hum->dead = true; hum->real_dead = true; + hum->downed = false; hum->OnDie(); }; int wait_revive_time = MetaMgr::Instance()->GetSysParamAsInt("revive_time", 25 + kReviveTimeAdd);