From d3654b5b69c73d3b09c45e87c81842bc27f5c244 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Wed, 6 Nov 2019 14:32:22 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BF=AE=E5=A4=8D=E6=95=91=E4=BA=BA=E9=97=AE?= =?UTF-8?q?=E9=A2=98?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- server/gameserver/human.cc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index 256de56..4535508 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -750,6 +750,7 @@ void Human::BeKill(int killer_id, const std::string& killer_name, int weapon_id) stats.killer_name = killer_name; stats.weapon_id = weapon_id; dead = true; + downed = false; health = 0.0f; dead_frameno = room->frame_no; ++dead_times; @@ -2406,6 +2407,7 @@ void Human::Revive() Human* hum = (Human*)param.sender.GetUserData(); hum->dead = true; hum->real_dead = true; + hum->downed = false; hum->OnDie(); }; int wait_revive_time = MetaMgr::Instance()->GetSysParamAsInt("revive_time", 25 + kReviveTimeAdd);