diff --git a/server/gameserver/CMakeLists.txt b/server/gameserver/CMakeLists.txt index 9e57f2d..d5ba883 100644 --- a/server/gameserver/CMakeLists.txt +++ b/server/gameserver/CMakeLists.txt @@ -9,7 +9,7 @@ else() endif() set(CMAKE_BUILD_TYPE "Debug") -set(CMAKE_BUILD_TYPE "Release") +#set(CMAKE_BUILD_TYPE "Release") set(CMAKE_CXX_FLAGS_RELEASE "-O3 -g -std=gnu++11 -DGAME_ID=${GAME_ID} -DA8_TCP_SESSION2=1") #set(CMAKE_CXX_FLAGS_RELEASE "-O2 -g -std=gnu++11 -DGAME_ID=${GAME_ID} -DA8_TCP_SESSION2=1 -fsanitize=address -fno-omit-frame-pointer") set(CMAKE_CXX_FLAGS_DEBUG "-Wall -g -std=gnu++11 -DGAME_ID=${GAME_ID} -DA8_TCP_SESSION2=1") diff --git a/server/gameserver/human.cc b/server/gameserver/human.cc index 15e9047..fd43fb3 100644 --- a/server/gameserver/human.cc +++ b/server/gameserver/human.cc @@ -1767,6 +1767,7 @@ void Human::GenBattleReportData(a8::MutableXObject* params) params->SetVal("alive_time", dead_frameno * 1000.0f / SERVER_FRAME_RATE); } params->SetVal("team_status", team_id != 0); + params->SetVal("room_uuid", room->room_uuid); int snipe_kill = 0; int rifle_kill = 0;